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Procore Technologies

End-to-end construction project management platform

Tech Lead / Staff Backend Engineer

Backend EngineeringConfirmed live in the last 24 hours
Full-timeStavanger, NorwayIn-person

About the Job

Requirements

  • Bachelor’s or Master’s degree in Computer Science, Software Engineering, or equivalent practical experience.
  • 8+ years of professional software engineering experience with demonstrated technical leadership in 3D graphics, game engines, CAD/BIM systems, or computational geometry.
  • Strong expertise in modern C++ (C++17/20+) or Rust, with deep understanding of memory layout, multithreading, and low-level performance optimization.
  • Deep knowledge of low-level graphics APIs and rendering frameworks (OpenGL, DirectX, WebGL, or WebGPU).
  • Hands-on experience parsing or processing complex BIM/CAD formats (IFC, RVT, DWG, NWD, RVM) using native SDKs (e.g., Open Design Alliance / ODA) or custom specifications.
  • Strong foundation in computational geometry, 3D math (linear algebra, transformations), mesh generation, and spatial data structures.
  • Proven ability to identify architectural risks early and balance rapid feature delivery with long-term codebase maintainability.

Responsibilities

  • Lead the technical design and optimization of high-performance file parsers (IFC, RVT, DWG, NWD, RVM) and 3D geometry engines written in modern C++ and Rust.
  • Serve as Technical Lead for the 3D graphics and parsing domain—guiding strategy, rendering architectures, and performance optimization across the platform.
  • Architect high-throughput graphics and ingestion pipelines that extract, tessellate, and stream complex 3D models across low-level graphics APIs (OpenGL, DirectX, WebGPU, WebGL).
  • Solve complex technical challenges around computational geometry, mesh processing, spatial indexing (Octrees, BVH), and metadata translation.
  • Establish engineering best practices in low-level memory management, GPU pipeline efficiency, cross-compilation, and benchmark-driven optimization.
  • Mentor senior and mid-level engineers through technical guidance, architectural reviews, and code quality standards.

Desired Qualifications

  • Experience with WebGPU or WebAssembly (Wasm) for high-performance web rendering.
  • Exposure to custom shader development (GLSL/HLSL/WGSL) and GPU-accelerated spatial queries.
  • Background in zero-copy deserialization, memory-mapped file processing, or industrial design formats (AVEVA RVM).

About the Company

Procore Technologies

End-to-end construction project management platform

Procore Technologies provides a cloud-based construction management platform for owners, general contractors, subcontractors, and public-sector teams to run projects more efficiently. The platform includes modules for prequalification, bid management and estimating, design coordination, quality and safety management, and BIM, spanning from preconstruction through closeout. Teams use a subscription to share project data—bids, contracts, drawings, submittals, RFIs, schedules, and quality checks—keeping field and office staff coordinated in real time. It differentiates itself with an integrated, all-in-one platform, a global footprint across 125 countries and 1,000,000+ projects, plus optional professional services to maximize use and outcomes; the goal is to help deliver projects on time and within budget through better visibility and accountability.

Company size
1,001-5,000
Company stage
IPO
Headquarters
Carpinteria, CA
Founded
2003

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