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ByteDance

Builds content apps, business software and AI

Software Engineer Intern - Global Payment Infra and SRE

Backend EngineeringConfirmed live in the last 24 hours
Internship · Summer 2027San Jose, CA, USANo salary listedIn-person

About the Job

Requirements

  • Currently pursuing an undergraduate degree in Computer Science or a related technical discipline.
  • Strong programming skills in one or more languages such as Java, Go, C++, or Python.
  • A solid foundation in data structures, algorithms, operating systems, networking, and databases.

Responsibilities

  • Participate in the design, development, and evolution of the Global Payment Business Architecture while supporting global payment services, regulatory compliance, system modernization, architecture delivery, and engineering efficiency.
  • Develop an understanding of global payment business scenarios and evolve the Global Payment Business Architecture by aligning it with business growth and regulatory requirements.
  • Design and build core architectural capabilities, including multi-region and multi-cell architecture, high availability and disaster recovery, traffic routing, and data synchronization, to improve system reliability, scalability, and evolvability.
  • Drive governance and continuous improvement of the Global Payment Business Architecture through architecture governance, technology cost optimization, technical standards, and metadata management.
  • Enhance system maintainability, engineering productivity, and architecture governance.

Desired Qualifications

  • A good understanding of machine learning, model training, and model evaluation.
  • Strong problem-solving ability and an ownership mindset.
  • Good cross-functional communication and collaboration skills.

About the Company

ByteDance

Builds content apps, business software and AI

ByteDance builds content and creation apps for consumers, alongside collaboration software and AI services for businesses. Its video platforms connect viewers with creators, while CapCut gives people tools to edit and publish videos. The group also develops Lark for workplace communication and shared documents, and its Seed research teams build language, image, video, and speech models used in consumer apps and sold through BytePlus cloud services. It earns money from advertising, commerce services, paid software subscriptions, and usage of its enterprise technology. ByteDance was founded in 2012 and has its operational headquarters in Beijing, China.

Company size
10,001+
Company stage
Private
Total funding
$35.1B
Headquarters
Haidian, China
Founded
2012

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