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Templar Media

Technical Designer - Narrative

Full-Time
No salary listed
Mid
Alpharetta, GA, USA
RemoteRemote candidates should have several hours of overlap with Eastern Time working hours.
Software EngineeringGame Engineering

About the job

Requirements
  • Shipped at least one video game in a narrative design, technical design, or comparable implementation role.
  • Hands-on experience implementing and debugging narrative content in Unreal Engine 5, including Blueprints, dialogue systems, triggers, and quest or mission logic.
  • Experience working with version control in a collaborative development environment.
  • Strong understanding of interactive storytelling, branching dialogue, and reactive narrative systems.
  • Strong organizational skills and experience managing structured content and data, including spreadsheets.
  • Ability to troubleshoot technical challenges, communicate implementation constraints, and collaborate on practical solutions.
  • Self-motivated, detail-oriented, and comfortable working collaboratively in a remote or distributed team.
Responsibilities
  • Translate scripts, branching dialogue, and mission specifications into playable experiences in Unreal Engine 5, using content authored in tools such as Articy Draft.
  • Collaborate with writers and game designers to integrate narrative seamlessly with gameplay mechanics, including player choices, puzzles, exploration, and consequences.
  • Build, maintain, and troubleshoot narrative logic, triggers, and events; identify opportunities to improve implementation workflows and develop reusable solutions.
  • Work with narrative, design, art, audio, and programming teams to identify and resolve implementation challenges while preserving creative intent.
  • Support the implementation of in-engine narrative sequences, character dialogue, voice-over, subtitles, and localization-ready content.
  • Implement and maintain item descriptions, journal entries, environmental storytelling, codex/lore entries, and UI text.
  • Test and debug narrative content, track issues through resolution, and iterate based on playtesting, team feedback, and evolving creative direction.
  • Maintain organized narrative data and implementation documentation, ensuring that in-game content stays synchronized with scripts and design specifications.
Desired Qualifications
  • Passion for history, ancient cultures, or biblical-era storytelling, with an appreciation for cultural and religious sensitivity.
  • Experience developing narrative-heavy games, including adventure games, RPGs, choice-driven experiences, or historical titles.
  • Familiarity with Articy Draft, Unreal Sequencer, Perforce, Google Sheets, Jira, or Confluence.
  • Experience with voice-over implementation, line IDs, string tables, subtitles, and localization workflows.
  • Experience developing reusable tools, templates, or automation to improve narrative implementation workflows, including AI-assisted solutions.
  • Background in creative writing, screenwriting, or history-related fields.

About the company

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Total Funding

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Founded

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