T

Templar Media

Technical Designer (Narrative) - Narrative

Game EngineeringConfirmed live in the last 24 hours
Full-timeAlpharetta, GA, USANo salary listed

About the Job

Requirements

  • The candidate must have shipped at least one video game in a narrative design, technical design, or comparable implementation role.
  • The candidate must have hands-on experience implementing and debugging narrative content in Unreal Engine 5, including Blueprints, dialogue systems, triggers, and quest or mission logic.
  • The candidate must have experience working with version control in a collaborative development environment.
  • The candidate must understand interactive storytelling, branching dialogue, and reactive narrative systems.
  • The candidate must have strong organizational skills and experience managing structured content and data, including spreadsheets.
  • The candidate must be able to troubleshoot technical challenges, communicate implementation constraints, and collaborate on practical solutions.
  • The candidate must be self-motivated, detail-oriented, and comfortable working collaboratively in a remote or distributed team.

Responsibilities

  • Translate scripts, branching dialogue, and mission specifications into playable experiences in Unreal Engine 5, using content authored in tools such as Articy Draft.
  • Collaborate with writers and game designers to integrate narrative seamlessly with gameplay mechanics, including player choices, puzzles, exploration, and consequences.
  • Build, maintain, and troubleshoot narrative logic, triggers, and events; identify opportunities to improve implementation workflows and develop reusable solutions.
  • Work with narrative, design, art, audio, and programming teams to identify and resolve implementation challenges while preserving creative intent.
  • Support implementation of in-engine narrative sequences, character dialogue, voice-over, subtitles, and localization-ready content.
  • Implement and maintain item descriptions, journal entries, environmental storytelling, codex and lore entries, and user-interface text.
  • Test and debug narrative content, track issues through resolution, and iterate based on playtesting, team feedback, and evolving creative direction.
  • Maintain organized narrative data and implementation documentation, ensuring that in-game content stays synchronized with scripts and design specifications.

Desired Qualifications

  • A passion for history, ancient cultures, or biblical-era storytelling, with appreciation for cultural and religious sensitivity.
  • Experience developing narrative-heavy games, including adventure games, role-playing games, choice-driven experiences, or historical titles.
  • Familiarity with Articy Draft, Unreal Sequencer, Perforce, Google Sheets, Jira, or Confluence.
  • Experience with voice-over implementation, line IDs, string tables, subtitles, and localization workflows.
  • Experience developing reusable tools, templates, or automation to improve narrative implementation workflows, including AI-assisted solutions.
  • A background in creative writing, screenwriting, or history-related fields.

About the Company

Company size
Not listed
Company stage
Not listed
Total funding
Not listed
Headquarters
Not listed
Founded
Not listed

Recently Posted Jobs

Explore more opportunities at Templar Media

See more jobs