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Inworld AI

Real-time AI NPC engine for gaming

Staff / Principal Research Scientist - Models

AI ResearchConfirmed live in the last 24 hours
Full-timeRemote in SwitzerlandNo salary listed

About the Job

Requirements

  • Experience sufficient to demonstrate capability in foundation-model training, new architectures, reinforcement learning, reward modeling, or scaling.
  • Experience with evaluation, including benchmarks, evaluation loops, quality measurement, LLM-as-judge, or failure analysis.
  • Experience with frontier topics such as multimodal models, agents, tool use, test-time compute, or world models.
  • Professional fluency in written and spoken English.
  • Evidence of strong research capability through prior work, practical experience, or equivalent evidence; a PhD in machine learning or natural language processing is useful but not required.
  • Ability to take full-stack ownership of research, from framing questions and running experiments through writing papers and shipping results.
  • Ability to work independently amid ambiguity, identify research directions, design experiments, and prioritize shipped impact.

Responsibilities

  • Frame research questions, run experiments, write papers, and ship research results.
  • Develop and evaluate research approaches for foundation models, agentic systems, and related frontier topics.
  • Build evaluations as first-class research products and investigate model failures.
  • Collaborate daily with US-based leadership and engineering teams.
  • Share work that advances the field where appropriate.

Desired Qualifications

  • Published research at ICML, ICLR, NeurIPS, EMNLP, ACL, or AAAI.
  • Non-trivial AI side projects, interdisciplinary experiments, or open-source contributions.
  • A PhD in machine learning or natural language processing, or equivalent practical experience.

About the Company

Inworld AI

Real-time AI NPC engine for gaming

Inworld AI builds AI-powered non-player characters (NPCs) for games. It offers a real-time character engine that delivers low-latency, scalable interactions, along with tools for safety, knowledge, memory, narrative control, and multimodal capabilities. The NPCs have distinct personalities and emotional intelligence, can learn and recall past interactions, and autonomously pursue goals integrated into gameplay. The company targets game developers, selling access to its engine to create believable autonomous characters that enhance storytelling and player immersion at scale.

Company size
51-200
Company stage
Series A
Total funding
$117M
Headquarters
Mountain View, CA
Founded
2021

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