Principal Graphics Engineer
Star Wars
Posted on 11/30/2023
INACTIVE
Zynga

1,001-5,000 employees

Global leader in creating interactive, social mobile games.
Company Overview
Zynga, a global leader in interactive entertainment, has a proven track record of pioneering social games that are simple, accessible, and engaging, with their games becoming the second most popular activity by time spent on the internet. Their diverse portfolio of popular game franchises, downloaded over 5 billion times globally, demonstrates their ability to consistently deliver high-quality, immersive gaming experiences across a range of genres. The company's culture encourages innovation and growth, fostering an environment where employees can contribute to the future of social gaming.
Consumer Software

Company Stage

N/A

Total Funding

$2B

Founded

2007

Headquarters

San Francisco, California

Growth & Insights
Headcount

6 month growth

-1%

1 year growth

4%

2 year growth

10%
Locations
Canada
Experience Level
Entry
Junior
Mid
Senior
Expert
Desired Skills
Data Structures & Algorithms
OpenGL
iOS/Swift
Android Development
Data Analysis
CategoriesNew
Software Engineering
Requirements
  • 6+ years proven experience as a console or PC software game developer
  • Familiarity with complexities of shipping games to Android & iOS devices on different OS, chipsets and hardware specifications
  • Experience with games as service / live operations
  • Strong C++ and shader language programming and debugging experience
  • Experience working with current graphics algorithms and hardware
  • Expertise with debugging a wide range of graphical issues
  • 3+ years experience with Unreal Engine or an equivalent proprietary game engine
  • Excellent problem solving and strong interpersonal skills
Responsibilities
  • Collaborate with engineering, design, user experience, product and analytics teams to identify needs and work to specifications to implement software solutions
  • Write well crafted, efficient and testable code in C++ and HLSL/GLSL for Vulkan, DirectX, OpenGL and Metal
  • Tackle problems across rendering, optimization, tooling development, and making beautiful visuals run smoothly on a wide range of devices
  • Bring a proven understanding of algorithms, design patterns, debugging and memory/performance optimization
  • Strive for excellence in software craftsmanship, and collaborate with peers to improve software design
  • Grow with the business; stretch yourself and learn new skills and domains
  • Have fun; we’re making games!
Desired Qualifications
  • Create next-gen games that will be played and loved by millions of players around the world
  • Work in a family-oriented, collaborative team that invests in your development and growth on-the-job
  • A diverse team of friendly, fun and supportive co-workers
  • Flexible working hours & crunch-free working culture
  • Communal music and laid-back atmosphere
  • Summer/Christmas parties and Happy Hour in the studio each Friday
  • 26 days holiday + bank holidays, 2 paid personal days
  • 6 months of fully paid maternity/adoption leave or 16 weeks of fully paid paternity leave (eligibility criteria apply)
  • Pension plan with a double matching employer contribution (capped at 8%)
  • Private medical insurance, dental insurance and healthcare cash plan
  • Life insurance, accident insurance and long-term disability insurance
  • Company Employee Stock Purchase Plan (ESPP) (eligibility criteria apply)
  • Fitness Reimbursement plan worth £600 per annum
  • Charitable Giving Platform to which the Company contributes a 2:1
  • Annual season ticket advance and cycle to work scheme