R

Riot Games

Online multiplayer game developer and publisher

Sound Designer - Unpublished R&D Product

Audio Production & SoundConfirmed live in the last 24 hours
ContractGuangzhou, Guangdong Province, ChinaNo salary listedIn-person

About the Job

Requirements

  • Demonstrate mature game sound design and production skills, independently completing the full process from concept to in-game implementation.
  • Be proficient with mainstream digital audio workstations and sound design tools, such as Pro Tools, Reaper, Nuendo, Ableton, and iZotope.
  • Be familiar with audio middleware such as Wwise or FMOD and have practical implementation experience on game projects.
  • Understand audio workflows in game engines and have experience with Unreal, Unity, or another commercial or proprietary engine.
  • Have a deep understanding of gameplay feedback, sound hierarchy, spatial audio, and interactive audio systems.
  • Understand product and design goals and design beyond the quality of individual sound assets.
  • Communicate effectively across functions, clearly express design intent, and handle feedback and disagreements from different disciplines.

Responsibilities

  • Design, produce, and implement sound effects for the game.
  • Develop a clear, distinctive, and emotionally expressive sound language based on gameplay objectives and player experience.
  • Participate in game music design.
  • Implement audio assets in the game using Wwise, FMOD, Unreal, Unity, or an internal engine.
  • Design interactive logic for music and sound effects, including states, transitions, layers, and triggers.
  • Work with game design, art, narrative, animation, and engineering teams to turn abstract experience goals into actionable audio solutions.
  • Balance artistic quality with gameplay communication, sound hierarchy, readability, and game performance.
  • Iterate continuously based on player feedback, test results, and team feedback.
  • Work with external composers, recording artists, and audio vendors, providing clear and effective creative feedback.

Desired Qualifications

  • Have participated in a fully released PC, console, or mobile game project.
  • Be familiar with interactive music design and real-time music systems.
  • Have composition, arrangement, or musical instrument performance abilities.
  • Have experience producing, recording, and post-processing voice-over.
  • Have basic Blueprint, Lua, Python, or other scripting skills.
  • Have experience collaborating in large global teams or across regions.

About the Company

Riot Games

Online multiplayer game developer and publisher

Riot Games develops and publishes online multiplayer video games, with League of Legends as its flagship title. The game is free-to-play and supported by in-game purchases like cosmetic items and skins, while competitive play drives engagement through its esports ecosystem. Riot Games also runs Riot Forge, a publishing arm that partners with third-party developers to create new games within the League of Legends universe. The company earns revenue from cosmetic microtransactions, esports events, sponsorships, and merchandise. What sets Riot Games apart is its emphasis on building a large, global community around its titles and expanding its universe through collaborations with external developers. The goal is to create enduring, connected gaming experiences that sustain a vibrant community and a growing esports ecosystem around its flagship franchises.

Company size
5,001-10,000
Company stage
Acquired
Total funding
$15M
Headquarters
Los Angeles, CA
Founded
2006

Recently Posted Jobs

Explore more opportunities at Riot Games

See more jobs