Game Tools & Modding Engineer
Weekday AI
Game Tools & Modding Engineer
Weekday AI
Proactive software engineer recruitment via referrals
Weekday AI · India (Remote) · Contract · Posted 2026-07-03
Workplace: remote
Department: AI Training
This role is for one of our clients
$20 - $60/hourpay
Role Title: Game Tools & Modding Engineer
Role Type: Contractor
Location: Remote
We are looking for a Game Tools & Modding Engineer with strong expertise in graphics programming, rendering systems, and engine-level development to build high-performance, real-time applications. This role focuses on developing graphics systems, rendering pipelines, engine tools, and low-level optimizations using modern graphics APIs such as DirectX (DX11/DX12), Vulkan, OpenGL, or Metal.
If you have a strong background in game development, graphics programming, and engine architecture, and enjoy working close to the engine rather than gameplay logic, this opportunity is for you.
Hands-on experience with one or more graphics APIs:
DirectX 11/12
Metal
Solid understanding of:
Rendering pipelines
Real-time graphics concepts
Experience with Unreal Engine or a similar game engine.
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Proactive software engineer recruitment via referrals
Weekday.works helps companies hire software engineers through proactive outreach and peer-recommended candidates. Its platform automates tracking, pipeline management, and provides weekly updates, while it actively identifies engineers via peer networks, reaches out, shortlists, checks references, and schedules interviews. Differentiators include peer-backed vetting instead of traditional job boards, proactive outreach, and a passive-income reference feature that monetizes referrals. The goal is to reduce the time and effort of hiring by connecting companies with pre-vetted engineers who are open to new opportunities through a network-driven approach.
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