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Epidemic Sound

Music licensing platform with owned catalog

Senior Android Engineer - Mobile Experience

Mobile EngineeringConfirmed live in the last 24 hours
Full-timeStockholm, SwedenNo salary listedHybrid

About the Job

Requirements

  • The role requires at least 6 years of professional Android development in Kotlin.
  • The role requires deep experience with Jetpack Compose, especially building complex, custom user interfaces, and a good eye for design and polish.
  • The role requires a solid command of Kotlin coroutines and Flow.
  • The role requires experience shipping apps and maintaining them in production for years, including handling platform changes and API deprecations without breaking things for users.
  • The role requires the ability to understand and explain complex topics such as performance, accessibility, and architecture.
  • The role requires hands-on experience with agentic engineering, using AI agents to work with code and related tasks, and ownership of the quality of their output.
  • The role requires initiative and the ability to identify and complete needed work independently.

Responsibilities

  • Own features end-to-end: identify opportunities, prototype quickly, take the best ideas to production, measure impact, and iterate.
  • Build polished custom user interfaces in Jetpack Compose, attending to look and feel, including waveforms and design system components.
  • Work on music and playback, the most technically demanding part of the app.
  • Maintain the app over the long term, including its architecture, performance, accessibility, operating-system updates, API deprecations, and releases.
  • Contribute to the Kotlin backend-for-frontend, continuous integration, and developer tooling when needed.
  • Use AI agents as a regular part of work with code and related tasks, and help the team find new ways to apply them.
  • Share knowledge through code review, pairing, and clear writing.

Desired Qualifications

  • Experience with audio and playback, ideally Media3 or ExoPlayer.
  • Experience with Gradle and large, multi-module codebases.
  • End-to-end ownership of shipped features, from deciding what to build through implementation, release, measurement, and iteration.
  • Experience working with design systems.
  • Experience building and maintaining continuous integration workflows.
  • Experience using Kotlin on the server in a production environment, including maintaining a backend-for-frontend.
  • User experience design experience in Figma or similar.

About the Company

Epidemic Sound

Music licensing platform with owned catalog

Epidemic Sound offers a subscription-based music licensing service with a fully owned catalog of over 250,000 tracks and sound effects, allowing creators to use music in projects without copyright claims because all rights are included under a direct license. Musicians are paid upfront and share in ongoing royalties from streaming, providing financial support and global exposure for artists. The product streamlines licensing by offering a single license per track as part of a subscription, aided by AI tools and platform integrations that improve search and soundtracking. Its differentiators include owning the catalog outright, a transparent artist-payment model, and partnerships with major platforms like Adobe, Canva, and DaVinci Resolve, all aiming to make licensing easy and reliable for digital media creators while supporting artists."} /* 4 sentences */} 9:q? 0:0 # end``` 9:q? 0:0 # end {

Company size
501-1,000
Company stage
Growth Equity (Venture Capital)
Total funding
$510.8M
Headquarters
Stockholms kommun, Sweden
Founded
2009

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