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Haven Studios

Montreal-based studio developing original PS IP

Senior Game Designer - Progression and Economy

Product & Experience DesignConfirmed live in the last 24 hours
Full-timeMontreal, QC, CanadaNo salary listed

About the Job

Requirements

  • Experience in systems or progression design, including at least one launched AAA live-service multiplayer title where the candidate owned or significantly contributed to the game's economy or progression loops.
  • A rigorous, methodical design approach grounded in mathematical logic, complex spreadsheets, and structured documentation.
  • A strong understanding of macroeconomic and microeconomic principles applied to modern video games, including monetization strategies, virtual currencies, reward pacing, and incentive loops.
  • Strong ability to work directly in the Unreal Engine editor to connect data structures, configure data tables, and locally test progression parameter changes.
  • Strong ability to interpret real-time telemetry, player cohorts, A/B test results, and macroeconomic analyses to guide balancing adjustments and system optimization.
  • Ability to synthesize complex, multidimensional economic dependencies into clear system specifications for technical and non-technical stakeholders.

Responsibilities

  • Design, model, and maintain complex player progression structures, monetization loops, and virtual economies that support long-term retention and engagement in a live-service environment.
  • Translate high-level player-experience objectives into precise structural diagrams, detailed spreadsheets, data tables, and algorithmic logic models.
  • Own the balancing, pacing, and tuning of rewards, XP curves, drop rates, resource creation and consumption mechanics, and the overall game economy to prevent inflation and progression bottlenecks.
  • Integrate progression, monetization, and social systems coherently into an AAA multiplayer ecosystem for both PvE and PvP experiences.
  • Serve as the primary point of contact for progression and economy systems, collaborating with leadership, production, analysts and data analysts, and engineering teams to ensure technical feasibility and compatibility with telemetry data.
  • Adapt and optimize systems after launch based on player performance indicators, behavior, and changing market trends while maintaining structural balance as new content is added.

Desired Qualifications

  • Experience with economic simulation software or advanced mathematical modeling and scripting tools, such as Python, Machinations, or advanced spreadsheet models, to stress-test systems before implementation.
  • Previous design experience in complementary areas such as level design, business intelligence, data analysis, or UX design.

About the Company

Haven Studios

Montreal-based studio developing original PS IP

Haven Studios is a game development studio in Montreal that creates new PlayStation titles. It conceives, designs, develops, and releases original video games for PlayStation, handling everything from concept to launch with an in-house team. The studio differentiates itself by building original IP rather than working on existing franchises and by focusing on delivering a new PlayStation experience from its Montreal base. Its goal is to bring a fresh, original PlayStation game to players by developing and releasing a new IP on the platform.

Company size
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Company stage
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Total funding
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Headquarters
Canada
Founded
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