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Riot Games

Online multiplayer game developer and publisher

Game Designer - Combat, Unpublished R&D Product

Art, Graphics & AnimationConfirmed live in the last 24 hours
ContractShanghai, ChinaNo salary listedIn-person

About the Job

Requirements

  • At least 3 years of professional game design experience.
  • At least 2 years of experience using Unreal Engine, with proficiency in the ability editor, level editor, Gameplay Ability System (GAS), and Blueprints.
  • Expertise in at least one of these areas: combat mechanics, combat feel, combat artificial intelligence, or character control, camera, and input systems.
  • Fluent spoken Mandarin Chinese.

Responsibilities

  • Design, implement, and improve combat mechanics and systems to satisfy players and build confidence in the game concept.
  • Explore innovative combat design approaches in the game genre and propose multiple viable designs and solutions, clearly explaining tradeoffs and risks.
  • Validate design solutions using rapid prototyping and playtesting.
  • Write clear design documentation so non-designers can evaluate and implement the relevant content.
  • Collaborate with the design team and other cross-functional teams to create an overall game experience, incorporating feedback and iterating to achieve high product quality.
  • Personally create and tune combat systems and mechanics as a hands-on member of a small R&D team.

Desired Qualifications

  • Demonstrated proficiency scripting with a game engine in at least one released game.
  • Fluent spoken and written English.

About the Company

Riot Games

Online multiplayer game developer and publisher

Riot Games develops and publishes online multiplayer video games, with League of Legends as its flagship title. The game is free-to-play and supported by in-game purchases like cosmetic items and skins, while competitive play drives engagement through its esports ecosystem. Riot Games also runs Riot Forge, a publishing arm that partners with third-party developers to create new games within the League of Legends universe. The company earns revenue from cosmetic microtransactions, esports events, sponsorships, and merchandise. What sets Riot Games apart is its emphasis on building a large, global community around its titles and expanding its universe through collaborations with external developers. The goal is to create enduring, connected gaming experiences that sustain a vibrant community and a growing esports ecosystem around its flagship franchises.

Company size
5,001-10,000
Company stage
Acquired
Total funding
$15M
Headquarters
Los Angeles, CA
Founded
2006

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