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2K

Global video game publisher and developer

Senior Animation Engineer

Game EngineeringConfirmed live in the last 24 hours
Full-timeNo salary listed

About the Job

Requirements

  • Demonstrable programming experience in a creative environment.
  • Have shipped one or more AAA game titles, ideally using Unreal Engine.
  • Advanced proficiency in C++, linear algebra, and 3D mathematics, with strong familiarity with object-oriented design principles.
  • Strong experience with Unreal Engine, Blueprints, and Unreal animation principles, including Animation Blueprints, state machines, blend spaces, and linked layers.
  • Hands-on implementation experience in one or more of inverse kinematics techniques, ragdoll and physics-based character animation, procedural animation techniques, keyframe animation, and forward kinematics.
  • Dedication to code quality and documentation, and the ability to learn and master new technologies and code.
  • Ability to work independently and efficiently under deadlines.

Responsibilities

  • Work within Unreal Engine 5, adapting existing animation systems and building new technology to meet the project's technical and creative needs.
  • Prototype and implement animation features and runtime systems, including animation graphs, state machines, blending, and layering.
  • Build and maintain animation tools and pipelines that empower animators and technical artists to work efficiently.
  • Work constructively with animation, art, design, and engineering teams to realize creative ambitions.
  • Support planning by estimating and dependency-checking animation feature development.
  • Identify technical and developmental risks or obstacles and generate solutions to overcome them.
  • Research coding techniques and algorithms to stay current with technological developments and advancements in animation and the wider game industry.

Desired Qualifications

  • Experience with machine-learning-driven animation techniques, such as motion matching and learned pose generation.
  • Experience with Control Rig, IK Rig, and Motion Warping.
  • Experience with features such as Mass locomotion, Mover, and/or UAF/AnimNext.
  • Strong familiarity with data-oriented design principles.
  • Hands-on experience developing for Xbox Series X/S and PS5.
  • Effective communication and collaboration across multidisciplinary teams.

About the Company

2K

Global video game publisher and developer

2K is a video game publisher under Take-Two Interactive that develops and publishes interactive entertainment for a global audience, collaborating with well-known studios like Supermassive Games and Firaxis Games to produce titles across genres. Its products are delivered as digital downloads and physical copies, and are monetized through DLC, in-game purchases, seasonal passes, and exclusive content partnerships. The company’s games span casual to hardcore players and even professional eSports audiences, with examples including The Quarry and TopSpin 2K25. 2K differentiates itself through high-profile collaborations, a mix of revenue streams (box sales, DLC, microtransactions, and branded content), and strategic partnerships that offer exclusive in-game items and experiences, such as Wimbledon-themed passes. Its goal is to deliver engaging, high-quality gaming experiences at scale while growing revenue through multiple distribution channels and licensing deals.

Company size
1,001-5,000
Company stage
Not listed
Total funding
Not listed
Headquarters
Novato, CA
Founded
2005

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