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Atari

Pioneered arcade and home video games

Senior UX Designer - Mobile

Product DesignConfirmed live in the last 24 hours
Full-timeNo salary listedRemote

About the Job

Requirements

  • At least 5 years of commercial UX design experience and a portfolio demonstrating meaningful improvements to player experience.
  • Comfort using Figma and other prototyping tools.
  • Strong foundational knowledge of design principles.
  • Understanding of player motivations, cognitive overload, joyful feedback, and engagement-driving play loops.
  • Demonstrated ability to present complex information clearly and understanding of information hierarchy, placement, and sequence across screens and flows.
  • Knowledge of accessibility and usability, including input placement, hardware-specific design, and readable text and cues.
  • Basic familiarity with how games are technically structured; hands-on game-engine experience is beneficial.
  • Stay current with mobile and games UX patterns, platform developments, and industry best practices.
  • Understand business objectives while creating strong player experiences.
  • Experience working cross-functionally and respectfully advocating for design decisions and engaging constructively when challenged.
  • Play a wide range of games and evaluate emerging trends.

Responsibilities

  • Create, revise, refine, and advise on UX journeys and information presentation across the studio’s games.
  • Produce wireframes, user flows, prototypes, and high-fidelity mock-ups to communicate design decisions to the team and stakeholders.
  • Iterate quickly with minimum viable product visuals and advise when additional polish or feedback is needed to validate UX.
  • Collaborate with product and development teams to review implemented designs on device and in-engine, test player experience, and iterate based on design direction, playtesting, and analytics.
  • Partner with product and creative leadership to identify problems and map and improve the player experience holistically.
  • Champion player-centric design principles, mentor the team, and share knowledge.
  • Participate in design reviews, provide considered feedback, and seek feedback on own work.
  • Help create a psychologically safe and collaborative environment where people can share ideas, raise concerns, and take creative risks.
  • Advocate for the quality of the games and the team’s values.

Desired Qualifications

  • UI and graphic design skills, including the ability to illustrate and direct graphic design toward final execution.
  • Experience conducting user research sessions and preparing reports.
  • Hands-on game-engine familiarity.

About the Company

Atari

Pioneered arcade and home video games

Atari produced electronic entertainment for arcade cabinets and home consoles. Arcade games run on cabinets players interact with using coins and controllers; home consoles like the 2600 use swappable cartridges so one machine can play many different games. It stood out by popularizing cartridge-based home gaming and building a large, accessible library, alongside a strong arcade presence. Its goal was to bring interactive entertainment to a wide audience by offering engaging experiences across public venues and living rooms.

Company size
501-1,000
Company stage
IPO
Headquarters
New York City, New York
Founded
1972

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