Q

Qualcomm

Designs mobile chips and licenses wireless patents

Staff GPU Software Engineer - Graphics Software Engineering

Game EngineeringConfirmed live in the last 24 hours
Full-timeSan Diego, CA, USAIn-person

About the Job

Requirements

  • A Bachelor's degree in Applied Mathematics, Computer Science, Computer Engineering, Electrical Engineering, Software Engineering, or a related field and 4 or more years of Software Engineering, Hardware Engineering, Systems Engineering, Electrical Engineering, Game Rendering, or related work experience; or a Master's degree in one of those fields and 3 or more years of related work experience; or a PhD in one of those fields and 2 or more years of related work experience.
  • At least 1 year of work experience with one or more programming languages suitable for graphics, such as C++ or C.
  • The ideal candidate will have 4 or more years of professional experience, extensive programming knowledge in C/C++, strong knowledge of GPU hardware and graphics concepts, and demonstrated ability to deliver software features and products while maintaining high quality and innovation standards.
  • Demonstrated proficiency in using modern AI-driven productivity tools to accelerate software development workflows, specifically automated code analysis, complex debugging, and technical documentation.

Responsibilities

  • Design and develop features for profiling, performance analysis, and debugging tools, and collaborate with GPU hardware and software teams on performance validation and analysis.
  • Debug issues, optimize the user experience, and work with the developer ecosystem, partners, and original equipment manufacturers.
  • Shape how developers optimize for the Snapdragon Adreno GPU and gain insight into next-generation GPU hardware design.

Desired Qualifications

  • Experience developing graphics applications with Vulkan, DirectX, Metal, OpenGL, WebGL, or graphics development through Unity, Unreal Engine, Godot, or a comparable graphics or game engine.
  • Experience developing GPU computing applications with OpenCL, CUDA, SYCL, or similar technologies.
  • Experience debugging, optimizing, profiling, and tuning real-time graphics and/or compute applications.
  • Experience with game engines, graphics frameworks, or general computing frameworks that leverage the GPU.
  • Knowledge of recent graphics trends, especially ray tracing and emerging capabilities such as mesh shading and workgraphs.
  • Familiarity with graphics profilers and debuggers such as Nsight, PIX, GPA, RenderDoc, Radeon Profilers, or GfxReconstruct.

About the Company

Qualcomm

Designs mobile chips and licenses wireless patents

Qualcomm designs the Snapdragon processors and modems inside many Android phones, and it licenses its wireless patents to device makers around the world. It helped commercialize CDMA, the cellular technology behind 3G networks, and its patents cover core parts of the 4G and 5G standards that phones use to connect. The company does not run its own chip factories; contract foundries make its chips, which it sells to makers of phones, PCs, cars, and connected devices. Device makers also pay Qualcomm royalties for using its patented technology, which forms a second business alongside chip sales. Qualcomm was founded in 1985 and is based in San Diego, California.

Company size
10,001+
Company stage
IPO
Headquarters
San Diego, CA
Founded
1985

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