W

WWE

Produces live wrestling events, TV, streaming

Director of Membership Growth

Growth MarketingConfirmed live in the last 24 hours
Full-timeLos Angeles, CA, USA$112.5k - $150k /yrIn-person

About the Job

Requirements

  • At least 6 years of relevant experience is preferred, but candidates may be considered based on fit.
  • Experience in subscription, membership, ecommerce, loyalty, ticketing, sports, media, entertainment, or consumer products is a plus.
  • The candidate should have strong growth and lifecycle marketing experience, commercial judgment, and product sensibility.
  • The candidate should be comfortable using data and fan insights to identify growth opportunities, improve member experience, and help shape the product roadmap.

Responsibilities

  • Own membership subscription growth, including paid members, revenue, conversion, engagement, retention, and churn.
  • Develop and manage growth strategy across CRM, email, SMS, web, app, social, live events, and other owned channels.
  • Build lifecycle strategies across acquisition, onboarding, engagement, renewal, retention, and win-back.
  • Partner with CRM and Data teams to develop audience segmentation and personalization strategies based on fan behavior, purchase history, engagement, geography, and interests.
  • Partner closely with Product and Technology to prioritize product improvements that drive growth and member value.
  • Use member behavior, feedback, and performance data to inform new features, benefits, and experiences.
  • Collaborate across Marketing, Creative, Ticketing, Ecommerce, Social, Content, Events, and Partnerships to maximize member acquisition and engagement opportunities.
  • Own membership forecasting, performance reporting, and senior leadership readouts, including key growth drivers, risks, opportunities, and recommended actions.
  • Establish repeatable processes and operating cadences for campaigns, renewals, benefit launches, event activations, and major WWE moments.

Desired Qualifications

  • Previous experience in subscription, membership, ecommerce, loyalty, ticketing, sports, media, entertainment, or consumer products.

About the Company

WWE

Produces live wrestling events, TV, streaming

WWE produces professional wrestling entertainment for a global audience. It runs live wrestling events, broadcasts television programs, and operates a streaming service (WWE Network). Its products include live shows, daily and weekly TV programming, and on-demand wrestling content plus merchandise. The shows combine athletic performance with scripted storylines to engage viewers; events are broadcast on TV and streaming platforms, and also offered as pay-per-view or highlight packages. WWE stands apart from competitors by leveraging a multi-platform model that combines live events, television rights fees, a subscription streaming service, and licensed merchandise, along with a strong brand, global talent, and extensive international markets. The company aims to attract and retain fans, grow viewership and engagement, and maximize revenue across ticket sales, media rights, streaming subscriptions, and merchandise.

Company size
1,001-5,000
Company stage
IPO
Headquarters
Stamford, CT
Founded
1952

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