C

CD PROJEKT RED

Develops RPGs and distributes DRM-free games

UX Director

Full-TimeUpdated on 10/15/2026
PLN43.3k - PLN59.5k/mo
Expert
Warsaw, Poland
HybridIn-office work in Warsaw; relocation is required.
Product & Experience DesignUX Research

About the job

Requirements
  • Extensive experience leading UX, Player Experience, Product Experience, or related functions within games, digital products, or platform ecosystems.
  • A proven track record leading multidisciplinary teams across design, research, analytics, and related player experience functions.
  • A deep understanding of player behavior, user experience, live operations, and data-informed decision-making.
  • A strong understanding of qualitative research and quantitative analytics, with the ability to translate insights into clear priorities and strategic direction.
  • A strong foundation in UX design, usability, accessibility, and player experience best practices.
  • Experience working across multiple products, teams, or platforms in complex development environments.
  • Experience building and scaling shared services or center-of-excellence functions supporting multiple product teams.
  • The ability to think beyond a single product and design for interconnected player journeys across games, services, and platforms.
  • Experience balancing company-wide strategy, standards, and governance with project autonomy and execution needs.
  • Strong strategic thinking, organizational leadership, and stakeholder management skills.
  • A proven ability to influence senior leaders and align diverse teams around a shared player-centric vision.
  • A passion for creating exceptional player experiences and translating player insights into meaningful product improvements.
Responsibilities
  • Define and evolve the Player Experience vision across games, services, and player touchpoints.
  • Establish player-centric principles, standards, frameworks, and success metrics.
  • Ensure a cohesive player experience across all player-facing products and services.
  • Establish and evolve scalable practices for research, design, analytics, experimentation, and validation.
  • Establish and maintain company-wide UX practices and ways of working while enabling project teams to operate autonomously.
  • Drive player-centric decision-making by translating insights into actionable recommendations for teams and leadership.
  • Lead and develop multidisciplinary Player Experience teams spanning UX Research, UX Design, Game Analytics, and other player-focused capabilities.
  • Build a culture of collaboration, craft excellence, and continuous development across disciplines.
  • Integrate research, analytics, player feedback, and operational data into a unified view of player experience.
  • Define and track Player Experience health metrics to inform decision-making and measure outcomes.
  • Identify and address player friction, usability challenges, and experience gaps across the ecosystem.
  • Champion accessibility, usability, and player-centric design practices across the portfolio.
  • Support multiple projects throughout development and live operations with player insights, expertise, and strategic guidance.
  • Partner with Game Directors, Design Directors, Producers, and Technology Directors to improve player outcomes.
  • Partner with the QA Director to align product quality and player experience objectives, driving continuous improvement across the player journey.
  • Represent the player perspective in portfolio planning, strategic discussions, and leadership decision-making.
  • Advocate for continuous improvement of player experience before and after launch.

About the company

CD Projekt S.A. is a video game company that develops, publishes, and distributes games. It focuses on two major intellectual properties, The Witcher and Cyberpunk, and also runs GOG.com, a digital storefront for DRM-free games. How its products work: The Witcher and Cyberpunk are expansive, narrative-driven RPGs released for multiple platforms; CD Projekt Red develops these titles, while GOG.com sells games online with a 30% revenue share. How it differs from competitors: It has a strong emphasis on localized content (for example, Polish localization) and a DRM-free distribution model through GOG.com, along with a dual-franchise strategy that anchors its portfolio. What the company aims to achieve: to build and sustain globally popular RPG franchises and offer a consumer-friendly digital store, growing both its game business and its distribution platform.

Company Size

1,001-5,000

Company Stage

IPO

Headquarters

Warsaw, Poland

Founded

2002

Get referred to CD PROJEKT RED

See people who can refer or advise you

Simplify Jobs

Simplify's Take

What believers are saying

  • 2026 H1 revenue reached PLN435 million, up 23%, with nearly PLN249 million net profit.
  • Cyberpunk 2077 keeps expanding through Switch 2, Mac, and Zero Latency VR.
  • Cash stayed near PLN1.3 billion in June 2026, funding multi-year development without dilution.

What critics are saying

  • August 2026 Sirius layoffs cut team size, signaling multiplayer execution problems and scope resets.
  • Witcher 4 faces giant 2027-plus budget pressure after analysts flagged multi-billion-zloty costs.
  • One failed Witcher 4 launch damages the only remaining core business after GOG's exit.

What makes CD PROJEKT RED unique

  • CD Projekt RED owns The Witcher and Cyberpunk, two globally recognized RPG franchises.
  • December 31, 2025 GOG sale made CD Projekt a pure-play game developer.
  • 2026 H1 spending targeted Witcher 4, Cyberpunk 2, and Songs of the Past.

Help us improve and share your feedback! Did you find this helpful?

Benefits

Health Insurance

Dental Insurance

Vision Insurance

Life Insurance

Mental Health Support

Paid Vacation

Paid Sick Leave

Paid Holidays

Flexible Work Hours

Hybrid Work Options

Stock Options

401(k) Company Match

Professional Development Budget

Training Programs

Childcare Support

Gym Membership

Wellness Program

Growth & Insights and Company News

Headcount

6 month growth

0%

1 year growth

1%

2 year growth

0%
Yahoo Finance
Mar 30th, 2026
CD Projekt Red partners with Zero Latency VR to bring Cyberpunk 2077 to life in immersive experience

Zero Latency VR has partnered with CD PROJEKT RED to bring Cyberpunk 2077 into a location-based VR experience across its global network of venues. The collaboration will transform Night City into a warehouse-scale, free-roam VR adventure allowing players to physically move together through a shared space. The experience will be a self-contained adventure inspired by Cyberpunk 2077's world, rather than a direct translation of the video game. It will leverage Zero Latency's untethered technology, including wireless headsets and full-body movement capabilities, across its network of over 150 venues in 30 countries. CD PROJEKT RED's Cyberpunk 2077, launched in 2020, is an open-world action RPG that has earned acclaim for its storytelling and immersive world. Additional details and launch dates will be announced later.

Yahoo Finance
Mar 21st, 2026
CD Projekt hits record $158M profit with 60% margin, eyes higher dev spending in 2026

CD Projekt SA reported revenue of PLN867 million for 2025, a 9% year-on-year increase, driven by a 12% rise in Cyberpunk franchise sales. Operating profit exceeded PLN470 million, up nearly 30%, whilst net profit from continuing operations reached PLN521 million, marking 2025 as the company's second-best year with net profitability above 60%. The Witcher trilogy surpassed 85 million copies sold, with The Witcher 3 alone reaching 60 million. Cyberpunk 2077 launched on Nintendo Switch 2 and Mac devices. The company held cash reserves of PLN1.325 billion at year-end. However, CD Projekt sold its GOG digital distribution segment and reported higher selling expenses due to platform expansion costs. Development expenditures are expected to increase in 2026 as the company expands its team ahead of The Witcher 4's launch.