Full-Time
Updated on 9/4/2026
End-to-end lottery and gaming solutions
No salary listed
Bengaluru, Karnataka, India
In Person
Bachelor's
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Scientific Games provides end-to-end gaming and lottery solutions for lotteries, casinos, and online gaming. It covers game design, production, and management of both physical and digital products, including traditional scratch games and online platforms. The company expanded by acquiring NYX Gaming Group in 2018 to strengthen its digital gaming capabilities, positioning itself as a major player in online and social gaming. Compared with competitors, it differentiates itself through vertically integrated services from concept to delivery and a history of scalable, global solutions, plus a track record of pursuing strategic moves to unlock value and growth. The company’s goal is to help clients grow by delivering comprehensive, scalable gaming and lottery systems and by expanding digital offerings to reach more players worldwide.
Company Size
1,001-5,000
Company Stage
IPO
Headquarters
Alpharetta, Georgia
Founded
1973
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Hybrid Work Options
Dutch lottery chases skyhills out of the netherlands. Scientific Games reports good early adoption of new Ohio tool. Published on: 4th September 2026 | Last updated: 4th September 2026, 4:38 pm Scientific Games has reported that its Scratch Connect retail-to-digital bridging tool has been successfully implemented in Ohio, with a double-digit rate of early adopters. The tool itself was designed with a seamless transition from retail to mobile in mind, allowing players to switch between a retail scratch-off offer to its digital counterpart through a single click. In practice, this means that almost 570,000 Ohio Lottery players scanned their $5 Bonus Cash Wheel retail ticket to subsequently play the digital Reach the Wheel online game, and 40% of them then selected "play again by entering another ticket" - tapping into the full connected retail-to-digital experience. Ohio marks the third location where Scratch Connect has been successfully launched, following Kentucky and Pennsylvania. The physical ticket remains the main entry point, with all prizes only redeemable at the retail point-of-sale, even those won through the digital experience. Every location where Scratch Connect is active has different features tailored for each specific lottery. In Ohio, Scientific Games rolled out a specific wheel-style action that matches the Ohio Lottery's Bonus Cash Wheel scratch-off game, with its own visual cues and color matching to create a cohesive physical-to-digital experience. Charlie Scannella, VP, Customer Success & Relationship Management for Scientific Games, commented: "The early response to Bonus Cash Wheel demonstrates the opportunity lotteries have to connect retail and digital play in a way that feels natural to players. "Scratch Connect extends the entertainment of a physical scratch game to mobile while keeping the retail network central to the experience. Players can move easily from the ticket to digital play without an account or registration, giving lotteries a simple way to introduce a connected experience while supporting their retail business."
Veikkaus plans more new roles ahead of 2027 reform. Veikkaus plans more new roles ahead of 2027 reform vanja mitic September 4, 2026 latest casino and gambling news. Veikkaus is preparing for Finland's upcoming gambling market reform with a new round of change negotiations that could reshape parts of its workforce. The state-owned operator submitted its negotiation proposal on September 2, covering the Data & AI unit, two business units and finance teams. The process could result in 15 current positions ending, while 17 new roles are planned within the company. Four existing positions could also undergo substantial changes. Veikkaus expects the negotiations to last around three weeks. The company said the changes reflect the skills and working methods it will need as Finland approaches the July 2027 opening of its licence-based gambling market. Reija Airas, EVP, People, Culture & Communications, said in a press release that the organisation expects the content of some roles to change significantly during the transition. "The new market situation requires us to be able to renew our capabilities and ways of working. What is essential in this change is that the focus and content of work will change: while some current roles are planned to end, more new roles are being created in terms of number. We want to ensure that we are ready to meet future requirements with our strong expertise." The proposed workforce adjustment follows several other changes at Veikkaus as it prepares for increased competition. Veikkaus reshapes its business for competition. Finland's new gambling framework will take effect on July 1, 2027. Under the reformed system, betting and iCasino will move from Veikkaus' exclusive control into a licence-based market. The company will continue to hold exclusive rights covering lottery games, scratchcards, slot machines and physical table games. Veikkaus has already begun separating these activities within its organisation. In May 2026, it announced plans to establish two subsidiaries, with one focused on exclusive operations and another serving the competitive market. The company has also submitted licence applications as a private entity. Around 50 companies had applied to participate in the forthcoming market by the end of June. The transition has brought changes at management level as well. Veikkaus removed its deputy CEO position after Velipekka Nummikoski moved into another role. The operator has also adjusted its technology operations and replaced its sportsbook backend from DraftKings with OpenBet. In August, former Scientific Games executive Chris Armes joined Veikkaus as executive VP of Gaming Technologies. He is due to take up the position in autumn 2026 and will oversee the technology organisation from Helsinki. Veikkaus has previously highlighted the competitive pressure expected after the market opens. Jarkko Nordlund, the company's iGaming EVP, said last year: "The competition will be fierce when the market opens, so we must be very competitive. Our aim is to challenge the mentality of our current position, so we need to secure market leadership." The company has also joined the Finnish Gambling Association as it prepares for the new regulatory environment. First-Half results show higher revenue. Veikkaus reported growth across several financial measures during the first half of 2026. Sales revenue rose 1% year on year to €471.3 million. Operating profit increased from €220.6 million to €227.7 million, while profit for the period reached €234.2 million, compared with €229.6 million in the first half of 2025. Digital operations accounted for a growing share of the business. Digital gross gaming revenue represented 64.5% of the parent company's total during H1, up 3.6 percentage points from a year earlier. The number of registered customers also increased. Veikkaus ended June with approximately 2.672 million registered customers, around 50,000 more than at the same point in 2025. Lottery and land-based gaming generated €317.9 million in gross gaming revenue, essentially unchanged from the previous year. Lottery revenue rose to €254.5 million from €246.1 million, supported by a 9.1% increase in digital lottery revenue. Physical gaming revenue declined. Slot machines and table games generated €63.4 million, down from €71.3 million, with Veikkaus attributing the reduction primarily to a smaller retail network and fewer slot machines. Betting and iCasino performed better, with gross gaming revenue increasing to €151.6 million from €146.5 million. The iCasino business benefited from a broader game catalogue and an expanding live casino offering. Veikkaus' international B2B subsidiary, Fennica Gaming, also recorded strong growth during the period. Revenue climbed 80.6% to €10.3 million from €5.7 million a year earlier. The company expanded its presence through eInstants and iCasino launches in markets including Italy, Canada, parts of Germany, Mexico, the Czech Republic and Iceland. Fennica now operates in 21 markets across three continents. It also secured an online supplier licence in the UAE last year.
Scientific Games launches latest SG Signature Linked Game. 28th August 2026 9:39 am Thirteen US lotteries will launch omnichannel games based on Fremantle's popular TV game show brands Scientific Games has officially launched its latest multi-state SG Signature Linked Game in four US markets, with another nine state lotteries set to launch by December 1. Created in partnership with Fremantle, the Game Show Experience is an omnichannel play experience featuring themed scratch-off, Fast Play and digital games showcasing the most recognizable TV game show brands, including The Price is Right, Family Feud and Press Your Luck. Participating US lotteries for Game Show Experience currently include Iowa, South Carolina (SCEL), Tennessee, Maryland Lottery, Delaware, South Dakota, Arkansas, Pennsylvania, Texas, DC, Kansas, Illinois and Maine. "The Game Show Experience offers our players something unique in our portfolio: a trusted brand in The Price is Right that our players love, paired with a one-of-a-kind experiential prize with the chance to win up to $10 million," said Kassandra Trenary, director of marketing and advertising for the Iowa Lottery. "We're excited to be one of the first states to offer this promotion, bringing our players an experience that goes beyond the traditional lottery offering." Players can win prizes instantly or participate in a second-chance opportunity offering more than 100 lucky trip winners the chance to win an SG Signature Linked Game experiential event in fall 2027. Trip winners will spend five days/four nights in Los Angeles, the entertainment capital of the world, and attend a taping of The Price Is Right game show as audience members. Winners will then return to the iconic set for an exclusive lottery winners-only Game Show Experience event to be held on The Price Is Right stage. "The Price Is Right and the Game Show Experience are a natural fit for our players," said SCEL lottery product director Scott Warner. "The TV show is familiar and exciting, and we were eager to give South Carolina players the opportunity to participate. "Beyond the scratch-off game and four Game Show Experience participants from South Carolina, SCEL created an additional opportunity to win: nine South Carolina players will win up to $26,000 in a locally produced Showcase Showdown. The Price Is Right is always so inclusive of its fans, and SCEL is excited to offer so many chances to win The Price Is Right -style." Up to $10 million in cash prizes are up for grabs. In a unique spin, the cash winnings of the trip winner making it to the final round of the Game Show Experience event will be matched and then shared equally among all other trip winners. "It's no surprise the Game Show Experience games are performing well," Tina Hoover, vice president of licensing for Scientific Games. "The incredibly broad and sustained appeal of these classic TV game show brands brings to life the surprise, joy and wins that players love. "We continue to expand our licensed brands portfolio with brands that engage players and drive incremental sales." Scientific Games pioneered the lottery Linked Game concept in 2007, offering lottery players once-in-a-lifetime opportunities to win experiential prizes at exclusive events themed to brands like Deal Or No Deal, Willy Wonka & The Chocolate Factory, and most recently Game of Thrones. Now called SG Signature Linked Games, these games and white-glove events represent a combined retail value of more than US$7 billion to date. Themed to Jurassic World, the company's next SG Signature Linked Game is set to take place this fall in Hawaii, where the original Jurassic Park movie was filmed.
Scientific Games introducing Game Show Experience to 13 US markets by December. Lottery organizations in Iowa, South Carolina, Tennessee and Maryland became the first to offer the supplier's SG Signature Linked Game, with nine additional markets joining later this year. Key Points Game Show Experience includes themed scratch-off, fast play and digital games for The Price is Right, Family Feud and Press Your Luck Scientific Games also intends to launch its Jurassic World-themed signature linked game in Hawaii this fall Scientific Games has launched its Game Show Experience omnichannel linked title in four US states, with nine additional jurisdictions planning to introduce the themed scratch-off, fast play and digital games by December 1. Iowa, South Carolina, Tennessee and the Maryland Lottery were the first to launch Game Show Experience, which offers lottery games related to The Price is Right, Family Feud and Press Your Luck. Delaware, South Dakota, Arkansas, Pennsylvania, Texas, Washington DC, Kansas, Illinois and Maine will join the group later this year, although Scientific Games stated there are "opportunities for additional lotteries to participate." "The Game Show Experience offers our players something unique in our portfolio: a trusted brand in The Price is Right that our players love, paired with a one-of-a-kind experiential prize with the chance to win up to $10m," Iowa Lottery Director of Marketing & Advertising Kassandra Trenary said. "We're excited to be one of the first states to offer this promotion, bringing our players an experience that goes beyond the traditional lottery offering." The supplier originally launched its Linked Game concept for lottery organizations in 2007, featuring brands such as Deal or No Deal, Willy Wonka & The Chocolate Factory and Game of Thrones. Scientific Games VP of Licensing Tina Hoover also spoke on the launch, having said, "It's no surprise the Game Show Experience games are performing well. The incredibly broad and sustained appeal of these classic TV game show brands brings to life the surprise, joy and wins that players love. "We continue to expand our licensed brands portfolio with brands that engage players and drive incremental sales." Additionally, Scientific Games also confirmed intentions to launch its Jurassic World-themed signature linked game in Hawaii this fall, where the original 1993 movie was filmed. On August 13, Scientific Games extended its North American presence after forming a new deal with the Western Canada Lottery Corporation, as the supplier is set to distribute new technology to retailers across the nation. Good to know The Iowa Lottery formed a new agreement with Scientific Games on July 28, representing a 'strategic evolution' to the entities' long-standing partnership which originally began in 1985 Reaction Board
Scientific Games will modernise retail operations for Western Canada Lottery Corporation's network of over 5,000 retailers across Alberta, Saskatchewan and Manitoba. Under the new contract, the company will provide WAVE point-of-sale terminals, PlayCentral self-service kiosks featuring AI and advanced analytics, and retailer terminal software. The technology upgrade aims to enhance player engagement and strengthen retail performance across the region. WCLC generated sales of more than $1.56 billion in 2025, returning over $481 million to its members. Scientific Games has partnered with WCLC since 1999, providing the lottery's central gaming system and sports wagering platform. The company now supplies retail systems to more than 70 lotteries worldwide, including three Canadian lotteries.