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Big Viking Games

HTML5 social and mobile games developer

Lead Product Manager, Live Games - Live Games

Product ManagementConfirmed live in the last 24 hours
Full-timeToronto, ON, Canada

About the Job

Requirements

  • At least 6 years of product management, game product management, product strategy, monetization, growth, or live-service product experience.
  • Experience owning or materially influencing a live game, social game, free-to-play product, consumer product, or digital product with meaningful recurring engagement.
  • Strong product judgment and a clear point of view on what creates player value, business value, and long-term product health.
  • Experience using data to guide product and business decisions.
  • Experience running or partnering on A/B tests, feature experiments, live operations tests, pricing tests, offer tests, or engagement initiatives.
  • Strong understanding of game economies, virtual currencies, pricing, bundles, offers, events, engagement loops, and monetization systems.
  • Ability to balance player experience, product quality, revenue performance, and long-term game health.
  • Strong cross-functional leadership across design, engineering, art, production, live operations, data, and leadership teams.
  • Ability to turn ambiguous business problems into clear product plans, priorities, and measurable outcomes.
  • Strong communication skills with executives, stakeholders, and execution teams.
  • Experience building operating rhythms, roadmap discipline, prioritization systems, and repeatable product processes.
  • Comfort using AI, automation, or modern tools to improve productivity, analysis, workflow speed, and decision-making.
  • High ownership, strong follow-through, and the ability to operate without needing heavy structure.

Responsibilities

  • Own the product strategy and roadmap, focusing on growth, retention, monetization, player satisfaction, and long-term product health.
  • Partner with leadership to define goals, priorities, success metrics, and product tradeoffs.
  • Analyze player behavior, economy health, feature and content performance, live operations, and business trends to identify high-impact opportunities.
  • Lead experimentation across offers, events, live operations, onboarding, engagement loops, pricing, bundles, and monetization systems.
  • Work with design, engineering, art, live operations, production, and data to ship improvements, measure performance, and learn from results.
  • Help evolve the game into a stronger multi-platform product while preserving what existing players value.
  • Use AI and automation to improve workflows, accelerate analysis, reduce manual effort, and help the team move faster.
  • Translate player feedback, community signals, market awareness, and data into practical product decisions.
  • Build repeatable product processes that improve planning, prioritization, execution, measurement, and post-launch learning.
  • Bring structure, clarity, and accountability to roadmap planning, feature evaluation, live operations planning, and product decision-making.
  • Partner with data and analytics to define metrics, dashboards, experiments, and reporting needed to manage the game.
  • Partner with finance and leadership to understand product performance, revenue risk, monetization opportunities, and return on product investment.

Desired Qualifications

  • Experience working on social games, casual games, virtual worlds, free-to-play games, or long-running live-service products.
  • Experience working on mature or legacy games where growth requires modernization while respecting the existing player base.
  • Experience with player segmentation, cohort analysis, retention curves, economy balancing, content calendars, offer testing, and live event performance.
  • Experience with analytics, business intelligence tools, SQL, dashboards, product telemetry, or data teams.
  • Experience helping a product evolve across web, mobile, or multi-platform environments.
  • Experience working with player communities, community teams, player support, VIP programs, or direct player feedback loops.
  • Experience using AI tools to improve research, planning, analysis, documentation, experimentation, or product operations.

About the Company

Big Viking Games

HTML5 social and mobile games developer

What the company does: Big Viking Games develops social and mobile games, specializing in HTML5 games and live operations, and serves a diverse client base through social platforms and mobile devices. How the product works: Its games run in HTML5 across social media and mobile environments, with ongoing live operations that include updates, events, and community engagement, and the business earns money from in-game purchases, premium content, advertising, and partnerships. How it differs from competitors: It emphasizes HTML5-backed social/mobile games paired with continuous live operations and a focus on building and supporting gaming communities, along with a strong workplace culture and active support for employees relocating to Canada. What its goal is: to create engaging, long-lasting gaming experiences at scale while growing revenue through microtransactions and ads and expanding its support for developers, partners, and communities.

Company size
51-200
Company stage
Debt Financing
Total funding
$22M
Headquarters
London, United Kingdom
Founded
2011

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