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Apple

Designs phones, computers and their operating systems

Touch Sensing Architect

Hardware Systems IntegrationConfirmed live in the last 24 hours
Full-timeNo salary listedIn-person

About the Job

Requirements

  • Hands-on experience in system-level design, architecture, characterization, and validation.
  • Experience modeling, building, and testing sophisticated multiphysics systems.
  • Proficiency in MATLAB, Python, SPICE, COMSOL, or similar packages.
  • A Bachelor of Science degree and a minimum of 10 years of relevant industry experience.
  • Deep understanding of physics, analog circuits, and linear algebra.
  • Ability to thrive in a cross-functional environment.

Responsibilities

  • Play a key role in the architecture, integration, and launch of next-generation touch sensing technologies.
  • Develop key figures of merit critical to performance and author requirement specifications.
  • Develop end-to-end models capturing sensors, circuits, digital signal processing, and algorithms to predict key figures of merit and inform technical decisions.
  • Develop tools, scripts, and infrastructure to enable scalable modeling.
  • Perform sensor design, ASIC application design, system-level integration, and bring-up.
  • Analyze and reconcile build data with model predictions.
  • Perform failure analysis, identify root causes, and propose corrective actions.
  • Provide clear technical updates to the broader team and leadership.

Desired Qualifications

  • Experience with high-volume mass production.

About the Company

Apple

Designs phones, computers and their operating systems

Apple designs and sells consumer electronics, from iPhone smartphones and Mac computers to tablets and wearable devices. Its operating systems manage apps and built-in functions for communication and work, while iCloud stores files and synchronizes data across devices. Customers buy additional digital services through subscriptions such as Apple Music and Apple TV, and developers distribute software through the App Store. Apple earns money from hardware sales, subscriptions and digital transactions, selling directly to customers and through retailers and mobile carriers around the world. It was founded in 1976 and has its headquarters in Cupertino, California.

Company size
10,001+
Company stage
IPO
Headquarters
Cupertino, CA
Founded
1976

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