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Electronic Arts

Global publisher of live-service video games

Lead Software Engineer

Game EngineeringConfirmed live in the last 24 hours
Full-timeVancouver, BC, CanadaIn-person

About the Job

Requirements

  • Proven technical leadership and experience mentoring a team of five or more engineers.
  • Experience evaluating emerging artificial intelligence technologies, leading teams through tool and workflow transformation, and educating teams on safe and high-impact artificial intelligence usage.
  • Excellent C++ skills and a strong portfolio of designing and architecting complex, object-oriented software.
  • At least six years of professional software development experience.
  • Professional software or game development experience.
  • A solid understanding of memory management, multithreading, and runtime optimization.

Responsibilities

  • Architect and implement core systems and technical designs for future games.
  • Collaborate with the creators of the Frostbite engine to advance game development capabilities.
  • Partner with the teams behind the EA SPORTS NHL title to integrate new technology and deliver player experiences.
  • Mentor an engineering team, guiding it from technical discovery through final integration.
  • Champion code quality, performance, and stability to ensure games are optimized and robust.
  • Identify and attract engineering talent.
  • Drive team-wide adoption of artificial-intelligence-assisted development tools, and define and enforce guidelines and best practices for using AI effectively and responsibly in coding and workflows.

Desired Qualifications

  • Experience working in large, multiplatform codebases.

About the Company

Electronic Arts

Global publisher of live-service video games

Electronic Arts (EA) publishes and distributes video games across consoles, PCs, and mobile devices. It creates games and extends their life with live services, such as downloadable content (DLC), in-game purchases, and subscriptions, to keep players engaged over time. Its products are sold as digital downloads and physical copies, with additional value through ongoing content and a subscription plan called EA Play that grants access to a library of games and perks. Compared with competitors, EA blends a broad lineup of genres and platforms with a steady revenue model based on live services and memberships, rather than relying only on initial game launches. Its goal is to inspire the world through play while building stable, recurring income by maintaining active player communities and expanding engagement across geographies.

Company size
10,001+
Company stage
IPO
Headquarters
Redwood City, CA
Founded
1991

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