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Electronic Arts

Global publisher of live-service video games

Game Designer - Ultimate Team

ProductUpdated on Nov 13
Full-timeVancouver, BC, Canada

About the Job

Requirements

  • Minimum 5 years of experience designing AAA systems across console, PC, board games, or mobile.
  • Experience shipping complex game modes and player progression systems.
  • A track record of taking full ownership of major design systems from conceptualization through implementation and delivering results.
  • Experience collaborating across engineering, art, and production to deliver cohesive gameplay experiences.
  • Ability to communicate complex design concepts clearly to technical and non-technical audiences.

Responsibilities

  • Pitch and design innovative game modes and player progression systems that deliver deep, engaging experiences, and explain the value of proposed designs to leadership.
  • Use appropriate tools to sell and drive macro and micro experiences across disciplines.
  • Set a high bar for game design quality and deliver player-first experiences with creativity, precision, and attention to detail.
  • Advocate for players and help partners understand how design work affects them.
  • Collaborate with design leadership and cross-functional teams to align on the Ultimate Team vision and ensure designs support product strategy and franchise growth.
  • Use market insights, player feedback, and data analytics to identify innovation opportunities and iterate to optimize the player experience.
  • Collaborate with production leadership to align feature prioritization and scope with development timelines and goals.
  • Mentor and inspire peers and less experienced designers.

Desired Qualifications

  • Being a football (soccer) fan or a sports fan generally.
  • Deep understanding of FUT.
  • Interest in collectible card game, trading card game, or role-playing game systems.
  • Understanding of competitive games.
  • A flexible, growth-oriented mindset.
  • Playing games outside of work.

About the Company

Electronic Arts

Global publisher of live-service video games

Electronic Arts (EA) publishes and distributes video games across consoles, PCs, and mobile devices. It creates games and extends their life with live services, such as downloadable content (DLC), in-game purchases, and subscriptions, to keep players engaged over time. Its products are sold as digital downloads and physical copies, with additional value through ongoing content and a subscription plan called EA Play that grants access to a library of games and perks. Compared with competitors, EA blends a broad lineup of genres and platforms with a steady revenue model based on live services and memberships, rather than relying only on initial game launches. Its goal is to inspire the world through play while building stable, recurring income by maintaining active player communities and expanding engagement across geographies.

Company size
10,001+
Company stage
IPO
Headquarters
Redwood City, CA
Founded
1991

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