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Roblox

Runs a platform where users build and play games

Principal Network Engineer

Network Engineering & AdministrationConfirmed live in the last 24 hours
Full-timeSan Mateo, CA, USA

About the Job

Requirements

  • At least 8 years of work experience designing, deploying, and operating large-scale networks.
  • At least 5 years of work experience designing and managing large-scale Backbone and Edge Networks.
  • Experience configuring and troubleshooting routing and switching protocols, including BGP, IS-IS, MPLS, and RSVP-TE.
  • Working knowledge of TCP/UDP, DHCP, and DNS, and experience with IPv4 and IPv6.
  • Experience working in a multi-vendor environment with hands-on experience with networking hardware.
  • A track record of successful collaboration with multidisciplinary teams.

Responsibilities

  • Serve as a Principal Engineer for Roblox's Backbone Network.
  • Drive future design, deployment, and operations for Roblox's large-scale network infrastructure.
  • Engage in design, qualification, and validation of new technologies, ensuring they are deployable at scale and safely operable.
  • Collaborate with the Network Tooling Team to automate workflows and improve telemetry, observability, and alerting.
  • Work with network tools to automate existing workflows and improve the telemetry and alerting framework.
  • Participate in an on-call rotation supporting the global network infrastructure 24x7.

Desired Qualifications

  • Experience in at least one programming language, such as Python, Go, or C/C++.

About the Company

Roblox

Runs a platform where users build and play games

Roblox runs an online platform where people play, chat, and hang out in 3D games built by its users rather than by the company itself. In 2025, Grow a Garden, a game a teenager made on Roblox, set the record for the most people playing one video game at the same time. Creators build games with Roblox Studio, a free design tool, and players join through the free Roblox app on phones, computers, game consoles, and VR headsets. Roblox makes money by selling Robux, a virtual currency players spend on avatar items and in-game extras, and it shares part of that spending with creators, who can exchange their Robux for real money. Roblox was founded in 2004 and is based in San Mateo, California.

Company size
1,001-5,000
Company stage
IPO
Headquarters
San Mateo, CA
Founded
2004

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