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Electronic Arts

Global publisher of live-service video games

AI Engineer Intern

Applied Machine LearningConfirmed live in the last 24 hours
Internship · Summer 2026Vancouver, BC, CanadaCA$65k - CA$70kIn-person

About the Job

Requirements

  • Currently enrolled in a Master's degree program in Computer Science, Electrical Engineering, or a related field focused on AI/ML systems or platform development.
  • Proficiency in deep learning frameworks such as PyTorch.
  • Proficiency in Python programming.
  • Experience with continuous integration and continuous delivery (CI/CD), containerization, and orchestration tools such as Docker and Kubernetes.
  • Experience designing and building scalable cloud-based solutions for the machine learning lifecycle.
  • Experience with cloud platforms such as AWS, GCP, or Azure, and cloud-native infrastructure management tools such as Terraform.
  • Experience deploying and managing machine learning models in production for real-time applications.
  • Experience with one or more data lakehouse solutions, such as Snowflake, Trino, Redshift, or Spark.
  • Experience with generative AI technologies such as diffusion models and large language models.
  • Must be available for a full-time paid internship in summer 2026.
  • Must be enrolled in an accredited degree program in summer 2027 and slated to graduate no earlier than December 2027.
  • Must be legally authorized to work full-time in Canada during the 16-week internship.

Responsibilities

  • Develop key AI infrastructure components to support end-to-end machine learning lifecycle operations.
  • Establish scalable, secure, and reliable cloud-based platforms for large-scale data analysis, model development, validation, and deployment in real-time applications.
  • Design and implement efficient, automated customer-facing processes and workflows that leverage AI platform technologies.
  • Work with producers, data scientists, machine learning engineers, and game developers to integrate machine learning solutions into live services and ensure effective model deployment and performance in production environments.
  • Design and implement cloud solutions using AWS, GCP, or Azure to support scalable machine learning workloads with high availability.
  • Manage and operate commercial tools and platforms such as Databricks, AWS, and GCP.
  • Optimize the platform and deployed models for performance, security, scalability, and cost efficiency in real-time, live environments.

About the Company

Electronic Arts

Global publisher of live-service video games

Electronic Arts (EA) publishes and distributes video games across consoles, PCs, and mobile devices. It creates games and extends their life with live services, such as downloadable content (DLC), in-game purchases, and subscriptions, to keep players engaged over time. Its products are sold as digital downloads and physical copies, with additional value through ongoing content and a subscription plan called EA Play that grants access to a library of games and perks. Compared with competitors, EA blends a broad lineup of genres and platforms with a steady revenue model based on live services and memberships, rather than relying only on initial game launches. Its goal is to inspire the world through play while building stable, recurring income by maintaining active player communities and expanding engagement across geographies.

Company size
10,001+
Company stage
IPO
Headquarters
Redwood City, CA
Founded
1991

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