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Atari

Pioneered arcade and home video games

Asset Designer: Platform Games

Graphic DesignUpdated on Nov 11
Full-timeNo salary listed

About the Job

Requirements

  • Demonstrate a portfolio showcasing high-quality key art, store capsule design, and asset optimization for commercial game releases.
  • Have hands-on experience building, adapting, or delivering platform games and interactive assets on premier distribution platforms such as MSN, Reddit, YouTube Playables, or Netflix Games.
  • Demonstrate expert proficiency in Adobe Creative Suite, including Photoshop and Illustrator, non-destructive editing, batch automation, compositing, and vector creation.
  • Be proficient in Blender for 3D asset modeling, rendering, and web-ready optimization.
  • Be familiar with HTML5, WebGL, and Unity asset pipelines and optimization constraints.
  • Understand platform-specific asset guidelines, safe zones, UI/UX constraints, and aspect ratios across web and streaming platforms.
  • Adhere to corporate visual identity standards, logo lockups, typography, and visual brand guidelines.
  • Have a strong graphic design foundation, including composition, typography, and color theory under dynamic re-formatting.
  • Have experience working in milestone-driven workflows and maintain operational discipline and asynchronous communication.

Responsibilities

  • Produce complete, spec-compliant platform asset bundles, including capsule art, hero banners, app icons, splash screens, store marketing graphics, and social media crops.
  • Adapt and optimize key art for platform technical parameters such as MSN, Reddit, YouTube Playables, and Netflix Games, ensuring it scales seamlessly across aspect ratios and display density constraints.
  • Deliver production-ready layered source files in PSD/AI with clean alpha channels, structured background/foreground separation, and parallax-ready assets for UI/startup screens.
  • Generate, format, and optimize 2D/3D game art assets, vector graphics, and Blender 3D models for light WebGL and HTML5 engine integration.
  • Design, extend, and clean up in-game 2D UI components, HUD elements, and promotional graphics.
  • Enforce version control, file naming conventions, and directory structures to enable direct build integration by engineering and publishing teams without rework.
  • Audit deliverables against technical specifications, safe zones, and platform compliance guidelines before executive handoff.
  • Incorporate licensor feedback, legal notices, and brand guidelines to maintain brand consistency across licensed intellectual property.

Desired Qualifications

  • Have motion graphics and video editing skills for animated store capsules, end cards, and promotional trailers.
  • Have experience managing intellectual-property approval workflows with external brand licensors.
  • Have experience with Spine 2D or frame-by-frame sprite animation.
  • Use AI-assisted design tools such as generative fill and upscaling in a controlled manner while maintaining complete copyright compliance.

About the Company

Atari

Pioneered arcade and home video games

Atari produced electronic entertainment for arcade cabinets and home consoles. Arcade games run on cabinets players interact with using coins and controllers; home consoles like the 2600 use swappable cartridges so one machine can play many different games. It stood out by popularizing cartridge-based home gaming and building a large, accessible library, alongside a strong arcade presence. Its goal was to bring interactive entertainment to a wide audience by offering engaging experiences across public venues and living rooms.

Company size
501-1,000
Company stage
IPO
Headquarters
New York City, New York
Founded
1972

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