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Hangar 13

Develops and sells multi-platform video games

Senior Rendering Engineer

Game EngineeringConfirmed live in the last 24 hours
Full-timePrague, CzechiaNo salary listedIn-person

About the Job

Requirements

  • Significant experience in computer games engineering, specifically focused on real-time computer graphics, shaders, and engine development.
  • Advanced knowledge of C++ and multi-threaded programming techniques.
  • Strong knowledge of modern real-time rendering techniques, 3D math, and linear algebra.
  • English proficiency.
  • Demonstrated ability to work collaboratively within a highly integrated global team and self-sufficiently as an outcome-oriented problem solver.
  • A Bachelor's degree in Computer Science or Engineering, or equivalent professional work experience.

Responsibilities

  • Advance, modify, and optimize Unreal Engine 5's stock rendering pipeline to meet strict performance and artistic demands.
  • Partner closely with the Lighting Team, Environment Art teams, and Tech Art/Shaders departments to bridge team overlaps, eliminate pipeline bottlenecks, and bring the creative vision of the games to life.
  • Research, develop, implement, and debug high-end, photorealistic graphics techniques applicable to characters and large-scale environments.
  • Draft and deliver clear technical designs to different audiences, filtering out unnecessary detail for non-technical stakeholders.
  • Identify technical and developmental risks or obstacles within the rendering pipeline and proactively generate solutions to overcome them.
  • Navigate, maintain, and safely improve a massive, multi-platform codebase using advanced C++ and modern graphics APIs.
  • Collaborate across multiple studio locations, ensuring close alignment with the Render Lead and local engineering anchors between studio locations.

Desired Qualifications

  • Shipped one or more AAA game titles on multiple platforms.
  • Deep multi-platform development experience utilizing Unreal Engine 5 or highly customized proprietary engines.
  • Hands-on familiarity with console profiling and debugging tools such as RenderDoc and PIX.

About the Company

Hangar 13

Develops and sells multi-platform video games

Hangar 13 creates video games for PC, consoles, and possibly mobile platforms, operating as a game developer with offices in the US, UK, and Central Europe. Their product is built by a multidisciplinary team spanning animation, art, engineering, game design, programming, and production, and is supported by the 2K division. The company generates revenue through the sale of games, downloadable content (DLC), and potential in-game purchases, aiming to sustain a steady stream of income and grow its market presence. Hangar 13 differentiates itself by bringing together visionaries who explore new and challenging territories in gaming, focusing on unique, immersive experiences rather than following conventional approaches. The company's goal is to deliver distinctive gaming experiences while leveraging the backing and resources of 2K to compete effectively in a diverse and competitive market.

Company size
201-500
Company stage
M&A
Total funding
Not listed
Headquarters
Brighton, United Kingdom
Founded
2013

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