S

Scopely

Creates and runs games with ongoing updates

Producer

Program ManagementPosted on Nov 10
Full-time

About the Job

Requirements

  • Demonstrated experience using AI tools as a meaningful part of a production, product, or development workflow.
  • Experience in game production, product operations, release management, or a closely related role.
  • A track record of managing schedules, roadmaps, backlogs, dependencies, and cross-functional development teams.
  • Experience coordinating builds, quality assurance, platform submissions, releases, and post-launch updates.
  • Experience managing external developers, vendors, or service providers.
  • Familiarity with master service agreements, statements of work, contracts, procurement, and vendor onboarding processes; comfort owning the process and follow-through without needing to draft legal documents.
  • Comfort working hands-on with modern game engines, development tools, project-management systems, and release pipelines.
  • Ability to balance speed, quality, risk, and team capacity while keeping work moving.

Responsibilities

  • Build and maintain schedules across concept development, prototyping, production, testing, release, and live iteration.
  • Help define the team’s roadmap, development goals, milestones, dependencies, and decision points.
  • Manage the backlog and roadmap for shared infrastructure, frameworks, tools, and reusable features, balancing immediate game needs with investments that benefit future Horton projects.
  • Partner with engineers, designers, artists, analytics, user acquisition, and product leads to move games from prototypes to live tests.
  • Manage builds, quality assurance, submissions, releases, and post-launch updates across testing and distribution platforms.
  • Establish release-readiness criteria, track issues and dependencies, and coordinate triage and go/no-go decisions.
  • Manage external development and service providers, including relationships, scopes, schedules, deliverables, and day-to-day communication.
  • Work with central legal, procurement, finance, and other groups to secure external resources and manage master service agreements, statements of work, contracts, purchase orders, and vendor onboarding.
  • Use AI tools to improve planning, documentation, production workflows, communication, and game development.
  • Contribute hands-on to prototype and game development, using AI-native tools and workflows to unblock work and help turn ideas into playable experiences.
  • Build repeatable production and release practices that can scale across Horton and Scopely.

Desired Qualifications

  • Mobile game experience is strongly preferred.
  • Experience building shared tools, frameworks, or production processes across multiple projects.
  • Experience working in small, highly autonomous teams or startup environments.
  • Experience shipping multiple mobile games or prototypes.
  • Familiarity with Unity, Unreal, Godot, or other modern game engines.
  • Experience with mobile app-store submissions, live-service releases, analytics, or user acquisition testing.

About the Company

Scopely

Creates and runs games with ongoing updates

Scopely develops, publishes and operates video games for players on mobile devices, computers and consoles. Its portfolio includes MONOPOLY GO!, made in partnership with Hasbro, and location-based games such as Pokémon GO, whose teams joined its Scopely Explore business. Game teams add events, social features and content updates so players can keep returning to the same game over time. Many titles are free to start and earn money through optional in-game purchases, supported by the proprietary Playgami platform and shared publishing services across owned and partner studios. Scopely was founded in 2011 and is headquartered in Culver City, California.

Company size
1,001-5,000
Company stage
Acquired
Total funding
$998.8M
Headquarters
Culver City, CA
Founded
2011

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