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Roblox

Runs a platform where users build and play games

Senior Software Engineer - 3D Systems

Game EngineeringConfirmed live in the last 24 hours
Full-timeSan Mateo, CA, USA

About the Job

Requirements

  • At least 8 years of professional experience building and shipping high-performance systems in domains such as game engines, real-time simulation, robotics, augmented or virtual reality, or similar.
  • Deep proficiency in C++, including writing clean, efficient, and maintainable code in large codebases.
  • Hands-on experience building at least one production system involving real-time 3D rendering, mesh or geometry processing, level of detail, animation or skinning, spatial data, 3D asset pipelines, or graphics processing unit or client performance.
  • Experience diagnosing tradeoffs among central processing unit and graphics processing unit time, memory, loading latency, visual quality, and frame-time stability on constrained platforms such as mobile or console.
  • A track record of driving work end-to-end when the problem is not fully specified, defining the approach, implementing and rolling it out, addressing production consequences, and gathering more information when requirements do not make sense.
  • Ability to work effectively across teams and explain complex technical topics clearly to different audiences.

Responsibilities

  • Design and ship 3D engine systems for avatar and environment geometry, including mesh processing, level of detail, transcoding, streaming, runtime loading, and related performance systems.
  • Partner with Rendering, Avatar, and Studio teams and external developers so that built features can be used to create experiences.
  • Profile and improve game-engine performance across a wide range of devices, with particular attention to mobile.
  • Drive projects end-to-end, mentor other engineers, and help set a high bar for technical quality and code health on the team.

About the Company

Roblox

Runs a platform where users build and play games

Roblox runs an online platform where people play, chat, and hang out in 3D games built by its users rather than by the company itself. In 2025, Grow a Garden, a game a teenager made on Roblox, set the record for the most people playing one video game at the same time. Creators build games with Roblox Studio, a free design tool, and players join through the free Roblox app on phones, computers, game consoles, and VR headsets. Roblox makes money by selling Robux, a virtual currency players spend on avatar items and in-game extras, and it shares part of that spending with creators, who can exchange their Robux for real money. Roblox was founded in 2004 and is based in San Mateo, California.

Company size
1,001-5,000
Company stage
IPO
Headquarters
San Mateo, CA
Founded
2004

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