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Electronic Arts

Global publisher of live-service video games

Experience Designer 2

Product DesignConfirmed live in the last 24 hours
Full-timeBucharest, RomaniaNo salary listedIn-person

About the Job

Requirements

  • A portfolio showcasing user-centered design solutions with strong visual direction and interaction design.
  • At least 3 years of experience driving feature design to completion in collaboration with cross-functional teams.
  • Expertise in Figma, Adobe Suite, and other design tools, with strong prototyping capabilities and a deep understanding of UI Design Systems.
  • Ability to navigate ambiguity proactively to resolve obstacles and ensure high-quality delivery.
  • Communication skills and experience presenting and justifying design decisions to diverse audiences, using feedback to refine designs.
  • Ability to stage features, define minimum viable products, and iterate improvements through collaborative processes.
  • Strong visual design skills, including layout, composition, typography, color theory, illustration, and iconography.
  • Passion for making and playing games.

Responsibilities

  • Design refined, user-centered experiences that simplify complex game mechanics and systems, enhance player engagement, and meet FC's standards for visual excellence.
  • Collaborate with cross-functional teams to balance user needs, business goals, and project timelines while championing design quality.
  • Work across 2D and 3D gaming contexts, documenting and sharing design thinking with stakeholders from early concept through implementation.
  • Facilitate and participate in collaborative creative brainstorming sessions, design reviews, and moodboard creation.
  • Leverage and expand the UI Design System to build cohesive, innovative user experiences, introducing new patterns where valuable.

Desired Qualifications

  • Experience working on AAA game titles.
  • Experience working in Agile environments.
  • Motion design abilities, including After Effects and Flash.
  • Familiarity with 3D tools such as Maya.

About the Company

Electronic Arts

Global publisher of live-service video games

Electronic Arts (EA) publishes and distributes video games across consoles, PCs, and mobile devices. It creates games and extends their life with live services, such as downloadable content (DLC), in-game purchases, and subscriptions, to keep players engaged over time. Its products are sold as digital downloads and physical copies, with additional value through ongoing content and a subscription plan called EA Play that grants access to a library of games and perks. Compared with competitors, EA blends a broad lineup of genres and platforms with a steady revenue model based on live services and memberships, rather than relying only on initial game launches. Its goal is to inspire the world through play while building stable, recurring income by maintaining active player communities and expanding engagement across geographies.

Company size
10,001+
Company stage
IPO
Headquarters
Redwood City, CA
Founded
1991

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