Anticheat Engineer Intern
Electronic Arts
Anticheat Engineer Intern
Electronic Arts
Global publisher of live-service video games
The Game and Player Security team ensures that all EA products are developed with the security and gameplay integrity of our players as a top priority. We partner with both platform development teams and game studios to ensure that security and gameplay integrity issues are identified and resolved throughout the application and service lifecycle.
The Anticheat Engineer Intern will report to the Senior Anti-Cheat Engineer II.
Responsibilities:
Qualifications:
Preferred Skills
At this time, we are considering Undergraduate students who will be enrolled in an accredited degree program, slated to graduate no earlier than December 2027. Applicants must be legally authorized to work in the US on a full-time basis during the 12-week internship. Visa sponsorship is not available for this position.
Please ensure that your graduation date is visible on your resume.
Global publisher of live-service video games
Electronic Arts (EA) publishes and distributes video games across consoles, PCs, and mobile devices. It creates games and extends their life with live services, such as downloadable content (DLC), in-game purchases, and subscriptions, to keep players engaged over time. Its products are sold as digital downloads and physical copies, with additional value through ongoing content and a subscription plan called EA Play that grants access to a library of games and perks. Compared with competitors, EA blends a broad lineup of genres and platforms with a steady revenue model based on live services and memberships, rather than relying only on initial game launches. Its goal is to inspire the world through play while building stable, recurring income by maintaining active player communities and expanding engagement across geographies.
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