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Scopely

Creates and runs games with ongoing updates

Senior Development Manager - LiveOps QA

QA & TestingConfirmed live in the last 24 hours
Full-timeBarcelona, SpainNo salary listedIn-person

About the Job

Requirements

  • Proven experience managing mobile live-service games, including hands-on leadership of campaigns and events through concept, implementation, testing, release, and live-performance monitoring.
  • A proven track record of driving process changes and operational improvements across matrixed organizations without direct line-management authority.
  • Strong background in Technical Program Management, Release Engineering, or Technical Production, including understanding of continuous integration and continuous delivery pipelines, build distribution, and deployment risks.
  • Extensive experience collaborating with, evaluating, and maximizing the value of large-scale external partners and vendors.
  • Ability to identify systemic inefficiencies in complex multi-studio environments and develop scalable solutions.
  • Degree-level education or equivalent experience.
  • Passion for mobile and console/PC games, with proven experience working on games as a live service.
  • Experience with LiveOps quality assurance.
  • Experience managing a portfolio of projects or working in a central capacity.
  • Proven ability to oversee and manage projects with complex setups.
  • Strong accountability in observing deadlines and engagements.
  • Minimum 5 years of experience in a game development environment, with proven management experience.
  • Strong written and verbal interpersonal and communication skills, including the ability to collaborate with senior management.
  • Ability to identify risks and needed changes and execute solutions with appropriate urgency.
  • Strong demonstrated knowledge of project management, software development methodologies, and quality assurance best practices.
  • Proficiency in setting up and navigating JIRA, TestRail, Google Docs, Google Sheets or Excel, and a build distribution management system.

Responsibilities

  • Partner with game team leadership and executive producers to align release practices and quality standards with global business objectives.
  • Review the operational rigor of live-service releases and ensure robust processes across the LiveOps lifecycle, including campaign/event configuration, quality assurance and testing, live deployment, telemetry validation, and real-time performance monitoring.
  • Define, iterate, and champion adoption of standardized release frameworks and deployment processes across titles, focusing on risk mitigation, live-environment stability, and real-time incident monitoring to prevent player-impacting downtime.
  • Guide cross-functional studio teams across global locations to adopt modern quality operations principles as a central change agent.
  • Manage strategic relationships with external quality assurance and development partners, and design service-level agreements and workflows to integrate external teams effectively with studios.
  • Champion integration of automation, artificial intelligence-driven testing, and modern tooling into studio release pipelines to reduce time-to-market.
  • Conduct post-mortems and root-cause analyses on release bottlenecks and turn data insights into studio-wide process improvements.
  • Communicate release risks, deployment health metrics, and strategic improvements to executive stakeholders as the primary spokesperson for central operations.

Desired Qualifications

  • Hands-on experience with LiveOps backends and remote configuration systems such as Azure PlayFab, Unity Gaming Services, Firebase, or proprietary internal LiveOps dashboards.
  • Proficiency with product analytics platforms such as Amplitude, Mixpanel, or GameAnalytics and business intelligence visualization tools such as Tableau, Looker, or Excel/Google Sheets.
  • Experience managing workflows in JIRA and using build distribution tools such as TestFlight, Google Play Console, or Firebase App Distribution.

About the Company

Scopely

Creates and runs games with ongoing updates

Scopely develops, publishes and operates video games for players on mobile devices, computers and consoles. Its portfolio includes MONOPOLY GO!, made in partnership with Hasbro, and location-based games such as Pokémon GO, whose teams joined its Scopely Explore business. Game teams add events, social features and content updates so players can keep returning to the same game over time. Many titles are free to start and earn money through optional in-game purchases, supported by the proprietary Playgami platform and shared publishing services across owned and partner studios. Scopely was founded in 2011 and is headquartered in Culver City, California.

Company size
1,001-5,000
Company stage
Acquired
Total funding
$998.8M
Headquarters
Culver City, CA
Founded
2011

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