Software Engineer 3
Electronic Arts
Software Engineer 3
Electronic Arts
Global publisher of live-service video games
Join the team responsible for EA's Perforce source control platform, a critical service used across game development worldwide by teams working on Battlefield, FC, Madden, The Sims, and many others.
We are looking for a DevOps engineer with strong Linux experience who enjoys eliminating manual work. If you like turning scripts and repetitive procedures into reliable automation, reducing the need to log directly into servers, and operating infrastructure safely at scale, this role is for you.
This is also a hands-on production role. You will work directly with EA game teams, participate in support rotations and incidents, troubleshoot performance and infrastructure issues, and help improve the reliability and automation of the platform.
Location - Vancouver (Hybrid)
What You'll Do
Build scalable automation with Ansible
Develop Terraform-based Infrastructure as Code
Automate provisioning, configuration, patching, upgrades, and maintenance
Operate and troubleshoot large Linux environments across cloud, VM, and bare metal
Participate in support rotations, incident response, and service recovery
Work directly with game teams on source control, performance, and infrastructure issues
Improve CI/CD, monitoring, alerting, and platform reliability
Requirements
5+ years of DevOps, infrastructure, systems, or platform engineering experience
5+ years of strong hands-on Linux administration and troubleshooting experience
3+ years of hands-on Ansible experience building and maintaining automation
Experience with Terraform and Infrastructure as Code
Strong scripting skills with Python, Bash, PowerShell, or similar
Experience with source control such as Git, SVN, Perforce, ClearCase, or similar
Experience with production support, CI/CD, monitoring, and logging
Strong communication skills
Nice to Have
Perforce Helix Core experience
Azure experience
Experience supporting large-scale developer platforms
Game industry experience
Pay Transparency - North America
Global publisher of live-service video games
Electronic Arts (EA) publishes and distributes video games across consoles, PCs, and mobile devices. It creates games and extends their life with live services, such as downloadable content (DLC), in-game purchases, and subscriptions, to keep players engaged over time. Its products are sold as digital downloads and physical copies, with additional value through ongoing content and a subscription plan called EA Play that grants access to a library of games and perks. Compared with competitors, EA blends a broad lineup of genres and platforms with a steady revenue model based on live services and memberships, rather than relying only on initial game launches. Its goal is to inspire the world through play while building stable, recurring income by maintaining active player communities and expanding engagement across geographies.
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