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Apple

Designs phones, computers and their operating systems

Promotional Artwork Coordinator - App Store

Production ManagementConfirmed live in the last 24 hours
Full-timeMinato City, Tokyo, JapanNo salary listedIn-person

About the Job

Requirements

  • Proficiency in Adobe Photoshop.
  • Fluency in Japanese and English; other languages are beneficial.

Responsibilities

  • Support work with external App Store developers worldwide to ensure artwork meets Apple's creative standards and App Store guidelines.
  • Assist with the creative asset management lifecycle, including ingestion, review, handoff, and archiving.
  • Contribute to the production of static and motion assets for iPhone, iPad, Apple Watch, and Apple TV, supporting always-on and high-profile campaigns.
  • Help screen and prepare developer-provided artwork for safe internal use, and assist in coordinating necessary business and legal approvals.
  • Collaborate with global cross-functional teams, including editorial, design, production, and business management, to deliver engaging, high-quality work on tight deadlines.
  • Provide feedback and participate in team initiatives to improve creative workflows and asset delivery tools.
  • Maintain organization, attention to detail, and proactive communication across time zones.

Desired Qualifications

  • Previous internship or entry-level experience working with creative assets from production through archiving.
  • Ability to collaborate effectively with cross-functional teams such as design, editorial, production, or engineering.
  • Familiarity with digital asset specifications, basic design principles, and willingness to learn App Store creative standards.
  • Working knowledge of, or willingness to learn, digital asset management systems and creative tools such as Airtable, Box, DAM systems, Adobe Photoshop, and Adobe Illustrator.
  • Strong organizational and communication skills, with the ability to adapt to shifting deadlines in a fast-paced environment.
  • Interest in learning the operational side of creative production, including business affairs and legal approval processes.
  • Passion for technology, apps, and games, with a solid understanding of Apple platforms and user experience.
  • Curiosity and interest in exploring new technologies, creative tools, and emerging industry trends.

About the Company

Apple

Designs phones, computers and their operating systems

Apple designs and sells consumer electronics, from iPhone smartphones and Mac computers to tablets and wearable devices. Its operating systems manage apps and built-in functions for communication and work, while iCloud stores files and synchronizes data across devices. Customers buy additional digital services through subscriptions such as Apple Music and Apple TV, and developers distribute software through the App Store. Apple earns money from hardware sales, subscriptions and digital transactions, selling directly to customers and through retailers and mobile carriers around the world. It was founded in 1976 and has its headquarters in Cupertino, California.

Company size
10,001+
Company stage
IPO
Headquarters
Cupertino, CA
Founded
1976

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