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Apple

Designs phones, computers and their operating systems

SoC Physical Design Engineer - Multiple Teams

Silicon & ASIC DesignPosted on Nov 11
Full-timeMunich, GermanyNo salary listedIn-person

About the Job

Requirements

  • Hold a Master of Science in Electrical Engineering (MSEE) or have equivalent strong experience.
  • Have hands-on experience with a Place and Route tool such as Synopsys or Cadence, including understanding its capabilities and underlying algorithms.
  • Be able to script and program using several of Perl, Tcl, and Make.
  • Have experience with large SoC designs exceeding 20 million gates and frequencies above 1 GHz.
  • Have working knowledge of Verilog.
  • Be familiar with hierarchical design, top-down design, and timing and physical convergence.
  • Demonstrate in-depth understanding of static-timing analysis and extensive knowledge of clock and power distribution and analysis, as well as RC extraction and correlation.
  • Have experience with SoC practices including multiple voltage and clock domains, mixed-signal IP integration, and I/O integration.

Responsibilities

  • Own block-level place-and-route and floor-planning, and handle clock and power distribution.
  • Contribute to static timing closure using commercial tools.
  • Perform power and noise analysis, including electromigration, IR drop, and crosstalk, as well as layout verification using design-rule checking and layout-versus-schematic tools.
  • Develop and validate low-power clock-network guidelines.
  • Resolve physical-design-related design and flow issues, identify potential solutions, and drive execution.
  • Help develop documentation, guidelines, and specifications.
  • Own implementation of design partitions for a complex SoC, from netlist through delivery of final GDS.

Desired Qualifications

  • Have working knowledge of Verilog.

About the Company

Apple

Designs phones, computers and their operating systems

Apple designs and sells consumer electronics, from iPhone smartphones and Mac computers to tablets and wearable devices. Its operating systems manage apps and built-in functions for communication and work, while iCloud stores files and synchronizes data across devices. Customers buy additional digital services through subscriptions such as Apple Music and Apple TV, and developers distribute software through the App Store. Apple earns money from hardware sales, subscriptions and digital transactions, selling directly to customers and through retailers and mobile carriers around the world. It was founded in 1976 and has its headquarters in Cupertino, California.

Company size
10,001+
Company stage
IPO
Headquarters
Cupertino, CA
Founded
1976

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