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DreamWorks Animation

Produces animated films and TV series

Toy Product Designer – Design & Development - Toys

Industrial DesignConfirmed live in the last 24 hours
Full-timeUniversal City, Los Angeles, CA, USA$72k - $85k /yr

About the Job

Requirements

  • At least 3 years of design and development experience.
  • A bachelor's or associate's degree, preferably in toy design, industrial design, product design, or graphic design.
  • Ability to provide thoughtful, clear, creative art direction to partners and vendors.
  • Ability to prioritize and multitask in a deadline-driven environment involving multiple product development calendars.
  • Organizational skills and attention to detail.
  • Interpersonal skills to work across multifunctional departments.
  • Understanding of age-appropriate play patterns and experience with categories such as preschool, plush, playsets, action figures, vehicles, role play, or collectibles.
  • Curiosity about consumer behavior, emerging toy trends, technology, innovation, and new ways to play.
  • Skill in Photoshop, Illustrator, and relevant product-development software, including Keynote.
  • Willingness and ability to learn and integrate company-approved AI workflows.

Responsibilities

  • Partner with toy licensees throughout product development, from initial concept through production, providing actionable creative direction through draw-overs, visual references, and design notes.
  • Translate characters, stories, and franchise attributes into product features, play patterns, and collectible experiences.
  • Develop toy concepts and presentations using concept sketches, product renderings, mood boards, and visual storytelling that communicate form, function, play pattern, and innovation.
  • Manage product submissions through the company's product approval systems and provide timely, constructive creative feedback to partners.
  • Lead design projects with internal and external cross-functional teams, balancing product objectives, consumer needs, and timelines.
  • Co-create design strategies with the Manager and Director using research, trends, and consumer insights to inform product opportunities.
  • Partner with Category, Retail, Franchise, and other cross-functional teams to provide licensees with creative direction, assets, insights, and information.
  • Identify consumer, category, and portfolio white-space opportunities and translate insights from consumer research, global toy trends, competitive products, and cultural influences into product concepts.
  • Support the product development process through clear, timely communication and participation in development reviews and meetings.
  • Support creative initiatives including blue-sky ideation, content exploration, and product innovation.
  • Perform additional duties as assigned to meet the team's and business's evolving needs.
  • Travel as required to support business and operational needs.

Desired Qualifications

  • Submit a professional portfolio demonstrating product ideation, sketching, creative problem-solving, and design development.
  • Examples of toy, children's product, character-based product, or other three-dimensional product design are strongly preferred.
  • Portfolio should show the full product-development lifecycle from concept to shelf, including sketches, trend research, pattern and print development, overlays or redlines, technical design packages, sampling iterations, and final produced products; submitted work must be original and clearly identify the candidate's contributions.
  • Experience working with licensed entertainment intellectual property, style guides, and character-driven product development is preferred.

About the Company

DreamWorks Animation

Produces animated films and TV series

DreamWorks Animation produces animated films and television shows for family and children audiences, creating stories and characters that appeal to multiple generations. Its products are brought to life through a full animation pipeline, including in-house technology like the Moonray rendering platform, and a studio ecosystem that supports development from concept to release. Work combines artistry and engineering to deliver feature films, TV series, and related experiences, with revenue coming from box office, licensing, merchandise, and partnerships with streaming services. The company differentiates itself with its proprietary animation technology, a large creative talent pool at its Glendale campus, and a track record of popular franchises such as How to Train Your Dragon, along with award-winning storytelling. Its goal is to produce high-quality, engaging animated content and advance animation technology while expanding its franchises across theaters, TV, and digital platforms.

Company size
1,001-5,000
Company stage
Acquired
Total funding
$15M
Headquarters
Glendale, CA
Founded
1994

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