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Roblox

Runs a platform where users build and play games

Principal Software Engineer - Engineering Acceleration

Software EngineeringConfirmed live in the last 24 hours
Full-timeSan Mateo, CA, USA

About the Job

Requirements

  • At least 9 years of software engineering experience, with a significant portion spent owning developer productivity, build infrastructure, or internal developer platform systems at scale.
  • Experience owning the end-to-end design, launch, and long-term evolution of tools or systems used by other developers at scale (2,000+ engineers).
  • Deep knowledge of source control and/or continuous integration tools and infrastructure.
  • Experience working with common cloud and hosting technologies, particularly AWS, Docker, Kubernetes, and Hashistack (Nomad, Vault, and Terraform).
  • Fluency in at least one common programming language: C#, Python, Go, or Java.

Responsibilities

  • Own, scale, and define the long-term technical vision for Roblox's source code search, storage, review, and continuous integration infrastructure to support the next 10 years of growth.
  • Architect software across local development tools, internal web applications and microservices, reusable continuous integration workflows, productivity metrics toolchains, and integrations with first- and third-party tools.
  • Lead and drive company-wide efforts to improve the productivity and user experience of source and continuous integration tools, setting direction across teams and impacting every engineer at Roblox.
  • Define how artificial intelligence and other emerging technologies are integrated into the day-to-day work of Roblox engineers to help them produce better code faster and reduce toil.

Desired Qualifications

  • Experience with GitHub, GitHub Actions, and Artifactory.

About the Company

Roblox

Runs a platform where users build and play games

Roblox runs an online platform where people play, chat, and hang out in 3D games built by its users rather than by the company itself. In 2025, Grow a Garden, a game a teenager made on Roblox, set the record for the most people playing one video game at the same time. Creators build games with Roblox Studio, a free design tool, and players join through the free Roblox app on phones, computers, game consoles, and VR headsets. Roblox makes money by selling Robux, a virtual currency players spend on avatar items and in-game extras, and it shares part of that spending with creators, who can exchange their Robux for real money. Roblox was founded in 2004 and is based in San Mateo, California.

Company size
1,001-5,000
Company stage
IPO
Headquarters
San Mateo, CA
Founded
2004

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