Mechanical Engineer
Apple
Mechanical Engineer
Apple
Designs phones, computers and their operating systems
Our team is new, growing, and evolving quickly, and we are hiring across multiple disciplines. We work at the intersection of machine learning, hardware, and software, creating technologies that reshape how people communicate and experience the world around them in everyday life.
B.Sc. or higher in Mechanical Engineering or a closely related discipline 4+ years of industry experience in mechanical design for consumer electronics or precision hardware Experience with optical systems design Proficiency in 3D CAD modeling (NX preferred) Experience in failure analysis (FA) of mechanical and structural components Strong command of GD&T, tolerance stack-up analysis, and mechanical drawing standards Deep familiarity with consumer product manufacturing processes — injection molding, sheet metal, CNC machining Exceptional problem-solving instincts and the ability to drive complex, ambiguous challenges to resolution Strong communication skills and ability to align large, multi-disciplinary teams around bold engineering decisions
M.Sc. in Mechanical Engineering, Optical Engineering, or a related field Proven FEM analysis experience: thermal, static structural, dynamic, vibration, and drop-testing Familiarity with embedded electronics platforms and basic EE integration Experience with 3D printing technologies (FDM, SLA) for rapid prototyping Track record of shipping products to mass production 6+ years of industry experience in a relevant field
At Apple, new ideas have a way of becoming phenomenal products, services, and customer experiences. Imagine what you could do here. Bring passion and dedication to your job and there's no telling what you could accomplish. We are looking for a mid-to-senior Mechanical Engineer who takes bold concepts and engineers them into precision-manufactured reality. The role demands mastery of opto-mechanical design, rigorous FEM-based analysis, and deep collaboration with Manufacturing and Process Engineering, pioneering mechanical solutions for next-generation consumer devices from first principles to mass production. The Mechanical Engineer works closely with Hardware Engineering, Product Design, Electrical Engineering, and Process Engineering teams, leading design and analysis efforts across the product development cycle.
Pioneering opto-mechanical designs for precision assemblies, translating ambitious concepts and optical requirements into manufacturable solutions with exacting tolerances Owning mechanical integration of optical components, sensors, and PCBs — encompassing fit, alignment, tolerance stack-up, and assembly sequence definition Partnering with Manufacturing and Process Engineering from early design stages to ensure concepts are grounded in process capability and scalable to mass production Leading FEM analyses across thermal, static, dynamic, and drop-test scenarios for small form factor consumer devices, ensuring structural integrity and durability under real-world conditions Conducting failure analysis (FA) to identify root causes and drive corrective design actions to resolution Driving end-to-end prototype builds, R&D setups, jigs, and fixtures in close collaboration with Process Engineering Defining and executing design verification and validation plans, and translating results into concrete design improvements Defining GD&T and collaborating with manufacturing partners to validate producibility, dimensional compliance, and process yield Leading design reviews, identifying risks early, and driving cross-functional resolution of complex mechanical challenges
Apple designs and sells consumer electronics, from iPhone smartphones and Mac computers to tablets and wearable devices. Its operating systems manage apps and built-in functions for communication and work, while iCloud stores files and synchronizes data across devices. Customers buy additional digital services through subscriptions such as Apple Music and Apple TV, and developers distribute software through the App Store. Apple earns money from hardware sales, subscriptions and digital transactions, selling directly to customers and through retailers and mobile carriers around the world. It was founded in 1976 and has its headquarters in Cupertino, California.
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