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Electronic Arts

Global publisher of live-service video games

Quality Designer QVS

Test Automation EngineeringConfirmed live in the last 24 hours
Full-timeShanghai, ChinaNo salary listedIn-person

About the Job

Requirements

  • At least 5 years of professional experience in testing or quality-driven roles, including at least 2 years as a test lead or technical lead.
  • Deep understanding of modern test tools, methodologies, and automation practices.
  • Hands-on experience with automated or advanced testing methodologies.
  • Genuine passion and curiosity for AI-powered testing solutions, team engagement, and adoption.
  • Ability to communicate complex ideas through reports, analysis, and presentations.
  • Proficiency in reading and writing English.

Responsibilities

  • Design and implement end-to-end test plans for complex game systems, covering functional, performance, compatibility, and live-operations testing.
  • Define risk-based testing priorities to increase coverage, velocity, and efficiency.
  • Lead shift-left testing initiatives to prevent defects early in development.
  • Build scalable test automation frameworks to reduce regression cost and improve coverage.
  • Explore and integrate AI-driven quality assurance solutions, driving experimentation, prototyping, and team adoption.
  • Leverage technical solutions to automate visual quality and asset testing for mobile games.
  • Design and present new testing frameworks or tools to leadership, influencing technical direction and adoption.
  • Bring industry insights and awareness of evolving quality assurance technologies into daily practices, ensuring the quality assurance capability remains modern.

Desired Qualifications

  • Experience with Unreal Engine performance testing is preferred.
  • Deep familiarity with the EA Sports FC franchise or being a hardcore player is a strong plus.

About the Company

Electronic Arts

Global publisher of live-service video games

Electronic Arts (EA) publishes and distributes video games across consoles, PCs, and mobile devices. It creates games and extends their life with live services, such as downloadable content (DLC), in-game purchases, and subscriptions, to keep players engaged over time. Its products are sold as digital downloads and physical copies, with additional value through ongoing content and a subscription plan called EA Play that grants access to a library of games and perks. Compared with competitors, EA blends a broad lineup of genres and platforms with a steady revenue model based on live services and memberships, rather than relying only on initial game launches. Its goal is to inspire the world through play while building stable, recurring income by maintaining active player communities and expanding engagement across geographies.

Company size
10,001+
Company stage
IPO
Headquarters
Redwood City, CA
Founded
1991

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