Graphics Power Analysis & Optimization Engineer
Apple
Graphics Power Analysis & Optimization Engineer
Apple
Designs phones, computers and their operating systems
Do you love creating elegant solutions to highly complex challenges? As part of our Silicon Technologies group, you’ll help design and manufacture our next-generation, high-performance, power-efficient processor, system-on-chip (SoC)! You’ll ensure Apple products and services can seamlessly handle the tasks that make them beloved by millions. Joining this group means you’ll be crafting and building the technology that fuels Apple’s devices. Together, we enable our customers to do all the things they love with their devices! We are looking for a talented and creative engineer to support the power activity of Apple best-in-class GPU development.
Experience with low power microarchitecture and implementation. Experience with scripting in Python. Experience with PowerArtist and/or PTPX. BS degree and minimum of 3+ years of relevant experience.
Experience in writing, simulating and debugging RTL designs. Knowledge of digital logic design principles including power and timing implications. Knowledge in GPU pipeline. Excellent communication skills, self-motivated and organized.
For this role, the candidate must have strong analytical skills and background in power, micro-architecture and scripting to support the following activities on GPU designs: - Create early power estimation, power targets and perform what-if analysis at architectural evaluation stage. - Support RTL and gate-level power rollup and analysis. - Analyze various GPU workloads to identify power reduction opportunities. - Evaluate and implement power optimizations in both RTL and gates. - Identify the best power sign-off tests to improve power analysis coverage. - Develop flows & heuristics to accelerate power triage on large power data sets.
Apple designs and sells consumer electronics, from iPhone smartphones and Mac computers to tablets and wearable devices. Its operating systems manage apps and built-in functions for communication and work, while iCloud stores files and synchronizes data across devices. Customers buy additional digital services through subscriptions such as Apple Music and Apple TV, and developers distribute software through the App Store. Apple earns money from hardware sales, subscriptions and digital transactions, selling directly to customers and through retailers and mobile carriers around the world. It was founded in 1976 and has its headquarters in Cupertino, California.
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