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Electronic Arts

Global publisher of live-service video games

Head of Software Quality and Technology

Test Automation EngineeringUpdated on Nov 13
Full-timeLos Angeles, CA, USAIn-person

About the Job

Requirements

  • At least 12 years of experience in software quality, quality engineering, or software development, with progressive leadership responsibility.
  • A proven track record leading large, multidisciplinary Quality Assurance or Quality Engineering teams in high-scale, live or continuously delivered environments.
  • A strong technical background in test automation, continuous integration and continuous delivery, performance engineering, and modern development practices.
  • Experience driving quality transformation initiatives, including shift-left strategies and automation at scale.
  • Demonstrated ability to define and operationalize key performance indicators and quality metrics tied to product and player outcomes.
  • Experience working with globally distributed teams across multiple time zones.

Responsibilities

  • Define and execute the Software Quality vision and roadmap for Apex and other Respawn-led franchises, aligned with franchise and EA-wide goals.
  • Drive shift-left quality practices, embedding quality throughout development from early design through live service delivery.
  • Lead integration of technology and automation frameworks into Quality Verification workflows to improve scale, coverage, speed, and precision.
  • Establish a data-driven quality model using telemetry, predictive signals, and automation to anticipate risks and improve outcomes in a live environment.
  • Build and scale automation-first strategies across functional, performance, and stability testing for a live service ecosystem.
  • Drive the definition and operationalization of Software Quality key performance indicators and health metrics, connecting development activity to real player experience.
  • Build, lead, and mentor a high-performing organization spanning Quality Verification and Software Quality disciplines.
  • Foster a culture of ownership, accountability, and continuous improvement across teams.
  • Partner with engineering, development, and central teams to align on tools, standards, and best practices.
  • Lead across a globally distributed organization, ensuring alignment and effectiveness at scale.
  • Act as a strategic partner to Respawn development leadership, ensuring quality is a core pillar of execution and live service success.
  • Collaborate with central EA teams to leverage shared technology, artificial intelligence, and automation capabilities.
  • Advocate for player-centric quality by connecting internal metrics to player experience, retention, and engagement outcomes.

About the Company

Electronic Arts

Global publisher of live-service video games

Electronic Arts (EA) publishes and distributes video games across consoles, PCs, and mobile devices. It creates games and extends their life with live services, such as downloadable content (DLC), in-game purchases, and subscriptions, to keep players engaged over time. Its products are sold as digital downloads and physical copies, with additional value through ongoing content and a subscription plan called EA Play that grants access to a library of games and perks. Compared with competitors, EA blends a broad lineup of genres and platforms with a steady revenue model based on live services and memberships, rather than relying only on initial game launches. Its goal is to inspire the world through play while building stable, recurring income by maintaining active player communities and expanding engagement across geographies.

Company size
10,001+
Company stage
IPO
Headquarters
Redwood City, CA
Founded
1991

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