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Apple

Designs phones, computers and their operating systems

Tactile Simulation Research Engineer - Special Projects, Robotics

Robotics & Autonomous SystemsConfirmed live in the last 24 hours
Full-timeSanta Clara, CA, USANo salary listedIn-person

About the Job

Requirements

  • At least 6 years of relevant experience developing dynamic, physically accurate simulations.
  • A strong foundation in classical mechanics and contact dynamics.
  • Strong proficiency in Python and C++, including experience with complex, multi-language systems.
  • Strong proficiency in numerical methods and practical experience with physics simulation software.
  • Strong analytical, troubleshooting, and problem-solving skills.
  • Ability to work effectively in multidisciplinary teams.
  • A bachelor's degree in Engineering, Robotics, Computer Science, or a related field.

Responsibilities

  • Develop and maintain novel simulation architectures for tactile and robotic systems.
  • Optimize simulation fidelity and performance for complex dynamics.
  • Calibrate and validate simulation models against empirical or experimental data.
  • Identify and resolve numerical stability issues.
  • Collaborate across disciplines, leveraging expertise to advance impact across multiple stakeholders.
  • Document research findings, methodologies, and technical developments for internal knowledge sharing and external publications.

Desired Qualifications

  • An advanced degree (BS, MS, or PhD) in Robotics, Mechatronics, Controls, or a related field.
  • Experience with tactile sensing or compliant body simulation.
  • Experience optimizing simulation performance for AI/ML pipelines.
  • Experience with a wide range of physics simulation software and contact mechanics, such as MuJoCo, Isaac Lab Simulator, and Drake.
  • Demonstrated experience validating simulation results against physical test data or analytical benchmarks.

About the Company

Apple

Designs phones, computers and their operating systems

Apple designs and sells consumer electronics, from iPhone smartphones and Mac computers to tablets and wearable devices. Its operating systems manage apps and built-in functions for communication and work, while iCloud stores files and synchronizes data across devices. Customers buy additional digital services through subscriptions such as Apple Music and Apple TV, and developers distribute software through the App Store. Apple earns money from hardware sales, subscriptions and digital transactions, selling directly to customers and through retailers and mobile carriers around the world. It was founded in 1976 and has its headquarters in Cupertino, California.

Company size
10,001+
Company stage
IPO
Headquarters
Cupertino, CA
Founded
1976

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