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Electronic Arts

Global publisher of live-service video games

Technical Artist Rigging

Animation & VFXConfirmed live in the last 24 hours
Full-timeVancouver, BC, CanadaCA$86.6k - CA$118.6k

About the Job

Requirements

  • At least 3 years of cinematic or games production experience.
  • Background in rigging and skinning complex assets.
  • Experience scripting or programming in Python.
  • Expertise with Autodesk Maya.
  • Knowledge of human anatomy and animation principles.

Responsibilities

  • Create skeletons, skin characters and objects, rig controls, and work on cloth and hair simulation.
  • Maintain assets and develop scripts.
  • Take ownership of content and resolve technical or quality issues with assets.
  • Work under the direction of a Rigging Lead and in partnership with project managers to deliver work at the required quality and on time.

Desired Qualifications

  • Knowledge of C++.
  • Understanding of or experience with commercial or proprietary game engines.
  • Character simulation experience.
  • Experience with 3D mathematics.
  • Experience with Houdini or procedural node graph systems.
  • Familiarity with motion capture data and acquisition.

About the Company

Electronic Arts

Global publisher of live-service video games

Electronic Arts (EA) publishes and distributes video games across consoles, PCs, and mobile devices. It creates games and extends their life with live services, such as downloadable content (DLC), in-game purchases, and subscriptions, to keep players engaged over time. Its products are sold as digital downloads and physical copies, with additional value through ongoing content and a subscription plan called EA Play that grants access to a library of games and perks. Compared with competitors, EA blends a broad lineup of genres and platforms with a steady revenue model based on live services and memberships, rather than relying only on initial game launches. Its goal is to inspire the world through play while building stable, recurring income by maintaining active player communities and expanding engagement across geographies.

Company size
10,001+
Company stage
IPO
Headquarters
Redwood City, CA
Founded
1991

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