GPU Design Engineer
Apple
GPU Design Engineer
Apple
Designs phones, computers and their operating systems
Do you love creating elegant solutions to highly complex challenges? As part of our Silicon Technologies group, you’ll help design and manufacture our next-generation, high-performance, power-efficient processor, system-on-chip (SoC). You’ll ensure Apple products and services can seamlessly and efficiently handle the tasks that make them beloved by millions. Join us to help deliver the next groundbreaking products containing an Apple designed GPU. As part of the GPU Memory Hierarchy Design team, you’ll be responsible for crafting and building a GPU that enriches the lives of millions of people every day!
Experience with CPU or GPU architecture and micro-architecture concepts Experience in one of the following areas: cache, memory subsystem, on-chip interconnect network, data compression or GPU pipeline Minimum of BS degree and 10+ years of relevant experience
Knowledge in C/C++ Experience in scripting languages such as Perl, Python and Ruby Proficiency in high performance, low power designs Proficiency in Verilog/System Verilog and HDL Hands-on experience with RTL or architectural modeling Able to work in an environment of uncertainty and navigate through ambiguities Strong communication, influence, and negotiation skills
modelers in order to assess the feasibility of ideas, refine ideas, and seed new ones. You will specify new micro-architecture and optimize existing ones; you will use your intuition gained from experience as a guide but not as a filter. The role requires the analysis of specific workloads across existing and new product categories to identify bottlenecks and opportunities for improvement. As a member of the GPU micro-architecture team, you will collaborate to improve our processes and look for ways to boost the efficiency of the entire team!
Apple designs and sells consumer electronics, from iPhone smartphones and Mac computers to tablets and wearable devices. Its operating systems manage apps and built-in functions for communication and work, while iCloud stores files and synchronizes data across devices. Customers buy additional digital services through subscriptions such as Apple Music and Apple TV, and developers distribute software through the App Store. Apple earns money from hardware sales, subscriptions and digital transactions, selling directly to customers and through retailers and mobile carriers around the world. It was founded in 1976 and has its headquarters in Cupertino, California.
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