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Electronic Arts

Global publisher of live-service video games

Tools Engineer 3

Backend EngineeringConfirmed live in the last 24 hours
Full-timeShanghai, ChinaNo salary listedIn-person

About the Job

Requirements

  • A bachelor's degree or above in Computer Science, Software Engineering, or a related field.
  • At least 8 years of professional software development experience related to game operations platforms.
  • Proficiency in at least one object-oriented programming language.
  • Experience leading development of a game operations system or tools system with technical leadership and coordinating teams to deliver complex technical projects.
  • Ability to clarify ambiguous requirements step by step, plan technical direction, and reach goals with relevant teams.
  • A solid software engineering foundation and depth of expertise in at least one core technical area, such as distributed systems and microservice architecture, cloud computing platforms, or multimedia content processing platforms.
  • Proficiency in a relational or non-relational database such as MySQL, PostgreSQL, or Oracle.
  • Proficiency in deploying code in a cloud environment such as AWS, Azure, or Google Cloud.
  • Proficiency in CI/CD tools such as Jenkins and Maven, and version control tools such as Git and P4.

Responsibilities

  • Understand content operations workflows, lead requirement discussions and communication with external partners, and promote feature planning for the tools platform.
  • Design the technical framework for the tools platform based on requirement planning and business development.
  • Lead development of cross-service tools platforms, coordinate with team members and partners to deliver products, and systematically maintain system stability.
  • Promote best practices in design, coding, and related areas within the team, and mentor team members to enhance their technical capabilities.
  • Develop technical documentation, communicate technical concepts to non-technical partners, and facilitate business-technical trade-offs.
  • Use AI and other technologies to enhance the functionality and efficiency of content operations tools.
  • Design systems by empowering the tools platform through AI technologies.

Desired Qualifications

  • C++ or Java is preferred.

About the Company

Electronic Arts

Global publisher of live-service video games

Electronic Arts (EA) publishes and distributes video games across consoles, PCs, and mobile devices. It creates games and extends their life with live services, such as downloadable content (DLC), in-game purchases, and subscriptions, to keep players engaged over time. Its products are sold as digital downloads and physical copies, with additional value through ongoing content and a subscription plan called EA Play that grants access to a library of games and perks. Compared with competitors, EA blends a broad lineup of genres and platforms with a steady revenue model based on live services and memberships, rather than relying only on initial game launches. Its goal is to inspire the world through play while building stable, recurring income by maintaining active player communities and expanding engagement across geographies.

Company size
10,001+
Company stage
IPO
Headquarters
Redwood City, CA
Founded
1991

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