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Scopely

Creates and runs games with ongoing updates

Senior Producer

Program ManagementConfirmed live in the last 24 hours
Full-timeRemote in UKNo salary listed

About the Job

Requirements

  • At least 5 years of game production experience, including significant experience in mobile free-to-play or live-service games.
  • Proven experience managing the development and delivery of mobile game features, systems, content, events, or other player-facing experiences.
  • Strong understanding of Live Operations, including high-frequency content delivery, live calendars, release cycles, remote configuration, QA validation, launch readiness, and post-launch support.
  • Experience managing multiple concurrent development workstreams with complex cross-functional dependencies.
  • Strong understanding of roadmap planning, milestone management, critical-path tracking, risk management, change management, and delivery readiness.
  • Experience partnering closely with Engineering and technical teams, including understanding client/server dependencies, configuration, integration, and mobile release considerations.
  • Ability to manage dependency escalation, negotiate tradeoffs, and create accountability across teams.
  • Excellent written and verbal communication skills, including the ability to clarify complex or ambiguous situations.
  • Exceptional attention to detail and ownership of production information quality and accuracy.
  • Proficiency with tools such as Jira, Airtable, Confluence, Google Workspace, or similar project-management systems.
  • Ability to operate at strategic and tactical levels, from shaping a development roadmap to following individual deliverables through completion.
  • A player-focused mindset and passion for building engaging, polished, and continuously evolving mobile game experiences.

Responsibilities

  • Own the end-to-end production lifecycle for assigned Live Game development workstreams, from discovery and planning through development, release, and post-launch support.
  • Manage multiple concurrent initiatives involving shared teams, resources, dependencies, and shifting priorities.
  • Translate product strategy and roadmap objectives into clear, executable development plans.
  • Build and maintain integrated schedules, milestone plans, critical paths, risk registers, and dependency maps.
  • Coordinate development across Product, Game Design, Engineering, Art, Content, Economy, QA, Localization, Analytics, Live Operations, and Release Management.
  • Establish clear directly responsible individuals (DRIs), requirements, acceptance criteria, decision points, and delivery expectations for major initiatives.
  • Manage the mobile live-service development lifecycle, including design alignment, implementation, configuration, integration, QA validation, release readiness, live activation, and post-launch follow-up.
  • Partner with Live Operations and Release Management to ensure development work aligns with the LiveOps calendar, release cadence, player priorities, and operational requirements.
  • Lead the change request process by assessing proposed changes' impact on scope, schedule, capacity, quality, risk, and downstream dependencies.
  • Drive prioritization and decision-making around change requests, communicate approved changes, and keep plans and systems aligned with current direction.
  • Identify blockers, bottlenecks, ownership gaps, and delivery risks; resolve issues where possible and escalate with recommendations when necessary.
  • Facilitate milestone reviews, sprint planning, production checkpoints, risk reviews, and cross-functional working sessions.
  • Ensure meetings result in clear decisions, owners, deadlines, and follow-through.
  • Maintain accurate and current project information across Jira, Airtable, Confluence, and other production systems.
  • Communicate project status, risks, dependencies, decisions, and delivery confidence to senior leadership and development teams across the Barcelona and Sevilla hubs.
  • Partner with Live Operations after launch to support issue triage, player-impacting investigations, post-launch actions, and continuous improvement.
  • Use player data, team feedback, and operational insights to inform prioritization and improve future development planning.
  • Champion improvements to development workflows, production practices, tooling, and cross-functional collaboration across the Live Game organization.

Desired Qualifications

  • Being highly organized, structured, dependable, and comfortable operating in a high-volume Live Operations environment.
  • Understanding mobile free-to-play development, including rapid iteration, global releases, frequent content updates, live player impact, and operational precision.
  • Driving outcomes beyond task tracking and status reporting.
  • Anticipating problems before they become delivery issues.
  • Communicating directly, diplomatically, and consistently across global teams and time zones.
  • Creating accountability without unnecessary process or bureaucracy.
  • Being comfortable challenging unclear plans, identifying gaps, and driving decisions.
  • Managing competing priorities while maintaining focus on the critical path.
  • Bringing sound judgment and energy to a fast-paced, globally distributed development organization.
  • Caring about player experience quality and the operational excellence required to deliver it.

About the Company

Scopely

Creates and runs games with ongoing updates

Scopely develops, publishes and operates video games for players on mobile devices, computers and consoles. Its portfolio includes MONOPOLY GO!, made in partnership with Hasbro, and location-based games such as Pokémon GO, whose teams joined its Scopely Explore business. Game teams add events, social features and content updates so players can keep returning to the same game over time. Many titles are free to start and earn money through optional in-game purchases, supported by the proprietary Playgami platform and shared publishing services across owned and partner studios. Scopely was founded in 2011 and is headquartered in Culver City, California.

Company size
1,001-5,000
Company stage
Acquired
Total funding
$998.8M
Headquarters
Culver City, CA
Founded
2011

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