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2K

Global video game publisher and developer

Lead Level Artist

3D ModelingConfirmed live in the last 24 hours
Full-timeNovato, CA, USAIn-person

About the Job

Requirements

  • At least 7 years of experience in internal game development, emphasizing environmental art or level architecture.
  • At least 2 shipped titles, with one shipped title in a leadership capacity.
  • Prior experience leading artists and managing their career growth, goal-setting, and overall job performance.
  • Ability to communicate and collaborate across multiple disciplines and locations.
  • Knowledge of industry-standard tools, including 3D Studio Max or Maya, ZBrush, Substance, and Photoshop.
  • Recent use of industry-standard game editors; Unreal Engine 5 is preferred.
  • Experience with industry-standard asset management tools.
  • Knowledge of classic drawing or painting techniques and ability to sketch ideas on paper.
  • Awareness and understanding of spatial composition and proportions.
  • Understanding of basic architecture.
  • Comfort working in an iterative design environment.
  • Ability to support, inspire, and elevate team capabilities.
  • Written and verbal communication skills to articulate complex ideas, tailor information for diverse audiences, and deliver difficult feedback professionally.
  • Experience working in cross-disciplinary teams.
  • Ability to maintain effectiveness and quality under pressure, ambiguity, and changing priorities.
  • Ability to incorporate feedback and direction and produce timely, quality revisions based on new insights or constraints.
  • Ability to drive work forward autonomously while maintaining attention to detail, organization, and quality.

Responsibilities

  • Partner with other Art Leads to manage, mentor, and inspire a team of World Builders and Level Artists.
  • Work with the Art Director, Associate Art Director, and other Leads to ensure artistic consistency and unity across the project.
  • Collaborate with Design and Narrative Leads to create immersive and believable environments.
  • Design and improve modular architectural systems for levels.
  • Provide objective, empathetic feedback and establish realistic development schedules.
  • Manage the day-to-day activities of the World Art Team.
  • Mentor and manage the career growth and development of team artists.
  • Create and manage asset lists in collaboration with internal and external partner teams.
  • Coordinate workflow, support interdisciplinary communication, and facilitate efficient and effective construction of the game world.
  • Work across design, art, engineering, animation, and audio teams to realize creative goals.
  • Stay current on technological advancements and identify solutions to developmental obstacles.

Desired Qualifications

  • Experience with Unreal Engine 5 or Unreal Engine 4 is preferred.
  • AAA title experience is preferred.

About the Company

2K

Global video game publisher and developer

2K is a video game publisher under Take-Two Interactive that develops and publishes interactive entertainment for a global audience, collaborating with well-known studios like Supermassive Games and Firaxis Games to produce titles across genres. Its products are delivered as digital downloads and physical copies, and are monetized through DLC, in-game purchases, seasonal passes, and exclusive content partnerships. The company’s games span casual to hardcore players and even professional eSports audiences, with examples including The Quarry and TopSpin 2K25. 2K differentiates itself through high-profile collaborations, a mix of revenue streams (box sales, DLC, microtransactions, and branded content), and strategic partnerships that offer exclusive in-game items and experiences, such as Wimbledon-themed passes. Its goal is to deliver engaging, high-quality gaming experiences at scale while growing revenue through multiple distribution channels and licensing deals.

Company size
1,001-5,000
Company stage
Not listed
Total funding
Not listed
Headquarters
Novato, CA
Founded
2005

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