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Frima Studio

Video game development and co-development studio

Lead Programmer

Game EngineeringConfirmed live in the last 24 hours
Full-timeQuébec City, QC, CanadaNo salary listedRemote

About the Job

Requirements

  • A bachelor's degree in computer science or a related field, combined with experience deemed equivalent.
  • At least five years of experience in video game programming.
  • Experience as a lead programmer or in a similar role.
  • Strong proficiency in C++ and optimization skills.
  • A good understanding of the hardware and software layers involved in executing a video game.
  • Ability to travel internationally as needed.
  • Ability to anticipate and manage risks throughout the development process.
  • Strong organizational and prioritization skills to ensure projects are delivered on time.
  • Curiosity about new technologies.
  • Strong team and project leadership skills.
  • Ability to motivate and mentor.
  • Strong analytical and synthesis skills, and ability to communicate ideas clearly.
  • Ability to critically evaluate a finished product.
  • Ability to question assumptions.
  • Diplomacy, patience, resourcefulness, organization, and attention to detail.

Responsibilities

  • Determine the most appropriate technical means to achieve project objectives while considering technical, budgetary, and time-related constraints.
  • Ensure smooth communication with design, art, and production departments to integrate the project's components effectively.
  • Monitor schedules and deliverables against the initial technical plan and anticipate necessary adjustments.
  • Identify and propose solutions to technical issues that could affect production.
  • Optimize code and system performance to ensure fluidity and stability.
  • Organize and lead regular team meetings to track progress, anticipate risks, and check that deadlines are met.
  • Assist programmers in resolving technical issues and support them when they encounter roadblocks.
  • Motivate, guide, and support the team by providing coaching and continuous feedback.
  • Develop skills and internal talent in the area of expertise by monitoring performance and developing training plans tailored to corporate needs and strategic directions.
  • Build a relationship of trust with the partner and serve as the point of contact in the area of expertise.
  • Participate in project reviews and post-mortems.
  • Maintain partner satisfaction through transparency and rigorous tracking of requests and necessary adjustments.
  • Participate in discussions with other leads and the Director to share best practices and technical innovations.
  • Develop and optimize reusable tools and features with the team to improve project efficiency.
  • Improve development processes and methods to optimize productivity and deliverable quality.

Desired Qualifications

  • Proficiency with the Unreal game engine.
  • Experience in mobile game development.

About the Company

Frima Studio

Video game development and co-development studio

Frima Studio is a Canadian game developer that splits its work between co-developing games for major publishers and creating its own original game titles. It handles the full cross‑platform development cycle for PC, console, and mobile games, including licensed properties, brand adaptations, live operations, and data‑driven market analysis to guide creative development. The company differentiates itself through a dual business model (work-for-hire and original IP creation) and by using market data to steer its projects, as well as through expanding its capabilities with acquisitions (e.g., Volta, Humagade) and collaborations with big publishers like Microsoft, EA, Ubisoft, and Warner Bros. Its goal is to build and grow a portfolio of original IPs while providing development services to partners, a strategy that continued with the 2024 acquisition of its catalog by Epic Storyworlds for revival.

Company size
201-500
Company stage
Not listed
Total funding
Not listed
Headquarters
Quebec City, Canada
Founded
2003

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