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Scopely

Creates and runs games with ongoing updates

Senior Server Engineer - Performance

Performance TestingPosted on Nov 13
Full-timeNo salary listed

About the Job

Requirements

  • Highly experienced as a software engineer working on backend systems, distributed systems operating in the public cloud, or other relevant areas, with a strong passion for testing and performance testing.
  • Professional experience building and operating highly available, scalable backend systems, such as MMO game servers, high-traffic services, or real-time applications.
  • Experience with Python and its ecosystem, including familiarity with asynchronous programming, concurrency, and performance considerations.
  • Solid understanding of distributed systems, including service-to-service communication and event-driven architectures, failure modes and resilience patterns, and stateful versus stateless architectures.
  • Experience designing and implementing highly scalable and low-latency systems, including use of Redis, DynamoDB, or similar technologies.
  • Strong understanding of API design (REST/gRPC) and ability to write efficient, low-latency code.
  • Experience working in cloud environments (AWS) and familiarity with containerized deployments (Docker).
  • Familiarity with CI/CD pipelines, automated testing, and infrastructure automation.
  • Experience using observability tools (Datadog, logs, tracing) to analyze and debug system behavior.
  • Hands-on experience working with AI-assisted development tools, such as GitHub Copilot, Codex, or Claude Code, and understanding of how agentic workflows can augment engineering productivity.

Responsibilities

  • Work in a cross-functional agile team and be responsible for designing, developing, and evolving systems that validate and improve the performance, scalability, and reliability of backend services running on AWS.
  • Design and implement performance and reliability strategies for core backend systems, including defining service-level expectations for latency, throughput, and error rates, and validating them under realistic conditions.
  • Build frameworks and tooling to simulate real-world production scenarios, including multi-service interactions, high concurrency, and network variability.
  • Develop and maintain load, stress, and endurance testing systems integrated into CI/CD pipelines to detect regressions before production.
  • Analyze system behavior using metrics, logs, and distributed tracing, identifying bottlenecks and driving improvements across services.
  • Define and drive the adoption of a comprehensive testing strategy across backend services, including unit tests, integration tests leveraging test containers, and guidelines for when and how each layer should be applied.
  • Enable a shift-left quality culture by building tooling, patterns, and best practices that allow teams to detect regressions early.
  • Collaborate with feature teams to improve system design, resilience, and scalability, acting as a force multiplier across backend engineering.
  • Leverage AI tools and agentic workflows in daily work, from technical planning, code generation, and review to exploring novel solutions.

Desired Qualifications

  • Experience with load testing frameworks such as K6 or Locust.
  • Understanding of SRE concepts such as SLA, SLO, and error budgets.
  • Experience with load testing messaging systems such as NATS.
  • Experience with relational databases such as MySQL.
  • Familiarity with Infrastructure-as-Code, preferably Terraform, for managing infrastructure deployment.
  • Understanding of network infrastructure and cloud networking concepts, such as VPC, subnet, security groups, and load balancing.
  • Understanding of modern observability stacks such as Kibana or Datadog for log querying and dashboards.

About the Company

Scopely

Creates and runs games with ongoing updates

Scopely develops, publishes and operates video games for players on mobile devices, computers and consoles. Its portfolio includes MONOPOLY GO!, made in partnership with Hasbro, and location-based games such as Pokémon GO, whose teams joined its Scopely Explore business. Game teams add events, social features and content updates so players can keep returning to the same game over time. Many titles are free to start and earn money through optional in-game purchases, supported by the proprietary Playgami platform and shared publishing services across owned and partner studios. Scopely was founded in 2011 and is headquartered in Culver City, California.

Company size
1,001-5,000
Company stage
Acquired
Total funding
$998.8M
Headquarters
Culver City, CA
Founded
2011

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