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Insomniac Games

Develops award-winning video game franchises

Flow Production Tracking Administrator

Enterprise ApplicationsConfirmed live in the last 24 hours
ContractRemote in USA$84 /hrRemote

About the Job

Requirements

  • Five or more years of professional experience administering Flow Production Tracking, ShotGrid, or Shotgun in a games, visual effects, or animation production environment, or an equivalent amount of education and experience.
  • Demonstrated experience operating in a multi-vendor co-development environment.
  • Hands-on experience with the sg-jira-bridge or a comparable Flow/Jira integration, including independently reading, modifying, and deploying the Python service.
  • Working knowledge of the Flow Python API and Toolkit, including tk-core, pipeline configurations, and YAML configuration.
  • Experience deploying and operating the Flow event listener and automation framework as a reliable service rather than as a fragile script on a virtual machine.
  • Proficiency with Jira administration, including workflows, custom fields, issue types, and the Jira REST API.
  • Comfort designing permissions and information access for mixed internal and external vendor user populations.
  • Strong written communication and the ability to produce documentation others can use to operate and recover the system.
  • Ability to triage time-sensitive production issues and longer-term platform work without losing momentum.
  • High degree of autonomy and accountability, with the ability to identify and resolve production issues without close oversight.
  • Ability to work effectively across time zones with overseas external development partners.
  • Candidates must be authorized to work in the United States.

Responsibilities

  • Stand up a studio-owned instance of the Flow/Jira Bridge so bridge configuration, deployment, and recovery can be managed internally without dependency on Sony Interactive Entertainment headquarters.
  • Stabilize and maintain the Flow/Jira Bridge as the first priority, ensuring data integrity between Flow and Jira.
  • Re-architect the Flow automation and event listener layer for reliability and security, including migrating from the current virtual machine to infrastructure not prone to unscheduled restarts.
  • Troubleshoot Flow and Jira Bridge issues for internal developers and external development partners, serving as the primary escalation point when the system is not behaving.
  • Audit and document the current Flow and Jira Bridge configuration, integration architecture, and recovery procedures.
  • Fix broken or degraded areas of the Flow pipeline as scoped with pipeline engineering, beginning with the Character workflow.
  • Set up and improve Flow pipelines for upcoming work, including VFX, and contribute ongoing improvements to the Cinematics pipeline.
  • Administer Flow Production Tracking day to day, including schema, permissions, page layouts, custom fields, entity relationships, and project setup.
  • Configure and support vendor permissions and workflows, ensuring information access is appropriate to each partnership.
  • Design and build Flow dashboards, reports, and custom pages to meet production and leadership reporting needs.

Desired Qualifications

  • Shipped at least one AAA title with Flow/ShotGrid as the production system of record.
  • Familiarity with Perforce, Maya, and standard digital content creation pipelines.
  • Experience with self-hosted services, containerization, or continuous integration and continuous delivery for pipeline tooling.
  • Experience with RV, Deadline, or other render/review tool integrations.
  • SQL and reporting or business intelligence tool experience.

About the Company

Insomniac Games

Develops award-winning video game franchises

What does the company do? Insomniac Games creates and develops award-winning video games for multiple platforms, building iconic franchises such as Spider-Man, Spyro the Dragon, Ratchet & Clank, and Resistance over a 25-year period. How does its product work? Its games are interactive experiences where players control characters in immersive worlds—exploring, combat, puzzle-solving, and progressing through stories, with high-quality visuals and polished gameplay across platforms (notably PlayStation). How is it different from competitors? It combines long-running, beloved franchises with strong workplace culture recognition and a history of multiplatform releases, along with close collaboration with console makers to deliver notable first-party titles. What is the goal? To continue delivering engaging, character-driven adventures and expand its portfolio of enduring franchises while maintaining a positive, award-winning workplace and attracting top talent.

Company size
501-1,000
Company stage
Acquired
Total funding
$229M
Headquarters
Burbank, CA
Founded
1994

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