Project Manager
Behaviour Interactive
Project Manager
Behaviour Interactive
Independent game developer and publisher
Exterminauts is a co-op third-person PvE shooter using weaponized power tools and mad-science gadgets to exterminate alien pests. Take on MegaCorp contracts amid energy supremacy clashes, while aliens' thirst for Polymorphic Plasma disrupts plans. Punch In. Clean Up. Get Paid.
As a Project Manager on our unannounced project, you will contribute to the effective management of the various planning and execution phases of a project, as well as team management, while ensuring rigorous task tracking, coordination, and communication across multidisciplinary teams.
Brandissez vos outils de destruction massive et vos gadgets de savant fou dans ce TPS en coop et JcE. Remplissez des contrats avec des mégacorpos en plein conflit énergétique et exterminez les aliens assoiffés de plasma qui jouent les trouble-fêtes. Pointez. Nettoyez. Encaissez le blé.
En tant que Gestionnaire de Projet sur notre rojet non annoncé, tu contribueras à la bonne gestion des différentes étapes de planification et de réalisation d'un projet, ainsi qu’à la gestion d’une équipe, tout en assurant un suivi rigoureux des tâches, la coordination et la communication entre les différentes équipes multidisciplinaires.
Independent game developer and publisher
Behaviour Interactive is a large independent video game developer and publisher with studios in Montreal, Toronto, Seattle, the United Kingdom, and the Netherlands. It creates, publishes, and collaborates on games for consoles, PCs, and mobile devices. Its most famous title is Dead by Daylight, a multiplayer horror game that has attracted over 60 million players. The company earns money by selling games, offering subscriptions for ongoing content and updates, and engaging in co-development projects with other gaming partners. Unlike many studios that only develop in-house projects, Behaviour combines original game development with partnerships to build and maintain live-service titles. It also emphasizes community engagement through events and game jams. The goal is to grow as a leading independent developer and publisher, expand successful live-service games, and diversify revenue through multi-platform releases and collaborative projects.
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