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Behaviour Interactive

Independent game developer and publisher

Senior Research Operations Specialist

UX ResearchPosted on Nov 11
Full-timeMontreal, QC, CanadaNo salary listedHybrid

About the Job

Requirements

  • Experience in research operations, including panel management, hardware setup, and scheduling.
  • Technical aptitude and resourcefulness with computer, audio, video, and recording setups.
  • Organizational and scheduling skills.
  • Ability to work autonomously and find solutions to technical and operational issues.
  • Experience in the video games industry.
  • Effective communication and collaboration across IT, production, and user research teams, with the ability to coach others.
  • A college degree or equivalent.

Responsibilities

  • Coordinate playtest lab schedules and resources in line with the roadmap to avoid scheduling conflicts.
  • Set up and maintain research environments, including PCs, virtual rooms, builds, and recording and streaming systems.
  • Manage the participant panel, recruitment, and compensation process, including maintaining the database and contributing to its growth.
  • Collaborate with User Research Specialists to prepare studies according to their methods and objectives.
  • Welcome participants and guide them through the playtest process.
  • Partner with IT and other teams on initiatives to improve tools and processes.
  • Lead improvements that help the research practice scale and enable insights that shape games and experiences.

About the Company

Behaviour Interactive

Independent game developer and publisher

Behaviour Interactive is a large independent video game developer and publisher with studios in Montreal, Toronto, Seattle, the United Kingdom, and the Netherlands. It creates, publishes, and collaborates on games for consoles, PCs, and mobile devices. Its most famous title is Dead by Daylight, a multiplayer horror game that has attracted over 60 million players. The company earns money by selling games, offering subscriptions for ongoing content and updates, and engaging in co-development projects with other gaming partners. Unlike many studios that only develop in-house projects, Behaviour combines original game development with partnerships to build and maintain live-service titles. It also emphasizes community engagement through events and game jams. The goal is to grow as a leading independent developer and publisher, expand successful live-service games, and diversify revenue through multi-platform releases and collaborative projects.

Company size
1,001-5,000
Company stage
Early VC
Total funding
Not listed
Headquarters
Santiago, Chile
Founded
1992

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